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REPORT ALL 0.2 BUGS HERE (latest 0.2 svn)!

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Every coord is set =P I changed config before I even changed the database, and I am still getting the error.
nvm the server isnt connecting to the database for some odd reason.. -.-
I guess im the only one who has this problem time to check my ports

ports are fine, its just not connecting to the database for no reason >_>
login stuff is fine
database name is fine
grr
oh well, ill figure it out.
 
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BUG:

Code:
nsXXXXXX:/home/forgottenserver/forgottenserver/tags/0.2# cat lastMotd.txt
1
Welcome to the Forgotten Server!
nsXXXXXX:/home/forgottenserver/forgottenserver/tags/0.2# ./TheForgottenServer
The Forgotten Server - Version 0.2rc11 (Mystic Spirit).
A server developed by Talaturen, Kiper, Kornholijo, Jonern, Lithium, slawkens &           Elf.
Visit our forum for updates, support and resources: http://otland.net/.
> WARNING: The Forgotten Server has been executed as root user, it is recommende          d to execute is as a normal user.

>> Loading config
>> Loading RSA key
>> Testing SQL connection... MySQL.
>> Loading bans
>> Loading vocations
>> Loading commands
>> Loading items
>> Loading script systems
>> Loading monsters
>> Loading quests
>> Loading outfits
>> Loading admin protocol config
>> Loading experience stages
>> Checking world type... PVP
>> Loading map
> Map size: 1000x1000.
> Map loading time: 0.695 seconds.
>> Loading raids
Naruszenie ochrony pamięci
nsXXXXXX:/home/forgottenserver/forgottenserver/tags/0.2#

I reported it sometimes ago.
Tested on files from repository.
System: LINUX debian I32.

EDIT #2:
I forgot on version 0.2rc10 working fine. :)

Edit #2:
On windows too working.
 
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Summon system is bugged.

Sometimes when your summons get killed it crashes
Sometimes when you logout while your summons are being attacked or is attacking it crashes


This doesn't happen everytime, just sometimes and I do not know why only sometimes.
 
BUG:

Code:
nsXXXXXX:/home/forgottenserver/forgottenserver/tags/0.2# cat lastMotd.txt
1
Welcome to the Forgotten Server!
nsXXXXXX:/home/forgottenserver/forgottenserver/tags/0.2# ./TheForgottenServer
The Forgotten Server - Version 0.2rc11 (Mystic Spirit).
A server developed by Talaturen, Kiper, Kornholijo, Jonern, Lithium, slawkens &           Elf.
Visit our forum for updates, support and resources: http://otland.net/.
> WARNING: The Forgotten Server has been executed as root user, it is recommende          d to execute is as a normal user.

>> Loading config
>> Loading RSA key
>> Testing SQL connection... MySQL.
>> Loading bans
>> Loading vocations
>> Loading commands
>> Loading items
>> Loading script systems
>> Loading monsters
>> Loading quests
>> Loading outfits
>> Loading admin protocol config
>> Loading experience stages
>> Checking world type... PVP
>> Loading map
> Map size: 1000x1000.
> Map loading time: 0.695 seconds.
>> Loading raids
Naruszenie ochrony pamięci
nsXXXXXX:/home/forgottenserver/forgottenserver/tags/0.2#
I reported it sometimes ago.
Tested on files from repository.
System: LINUX debian I32.

EDIT #2:
I forgot on version 0.2rc10 working fine. :)

Edit #2:
On windows too working.

Delete lastMotd.txt.
 
BUG:

Code:
nsXXXXXX:/home/forgottenserver/forgottenserver/tags/0.2# cat lastMotd.txt
1
Welcome to the Forgotten Server!
nsXXXXXX:/home/forgottenserver/forgottenserver/tags/0.2# ./TheForgottenServer
The Forgotten Server - Version 0.2rc11 (Mystic Spirit).
A server developed by Talaturen, Kiper, Kornholijo, Jonern, Lithium, slawkens &           Elf.
Visit our forum for updates, support and resources: http://otland.net/.
> WARNING: The Forgotten Server has been executed as root user, it is recommende          d to execute is as a normal user.

>> Loading config
>> Loading RSA key
>> Testing SQL connection... MySQL.
>> Loading bans
>> Loading vocations
>> Loading commands
>> Loading items
>> Loading script systems
>> Loading monsters
>> Loading quests
>> Loading outfits
>> Loading admin protocol config
>> Loading experience stages
>> Checking world type... PVP
>> Loading map
> Map size: 1000x1000.
> Map loading time: 0.695 seconds.
>> Loading raids
Naruszenie ochrony pamięci
nsXXXXXX:/home/forgottenserver/forgottenserver/tags/0.2#
I reported it sometimes ago.
Tested on files from repository.
System: LINUX debian I32.

EDIT #2:
I forgot on version 0.2rc10 working fine. :)

Edit #2:
On windows too working.
I have this same problem on my dedicated server.
 
Delete lastMotd.txt.

Yes I deleted it and lastMotd.txt created again Oooo

( This must be fix. No others solutions. )

EDIT:
If I will to have some time I try fix this issue.
 
Last edited:
Yes I deleted it and lastMotd.txt created again Oooo

( This must be fix. No others solutions. )

It has been reported some time ago, but Talaturen tried to reproduce it on his server and the server started without problems. Then nothing has been done since for him - and only for him - the server was working. :thumbup:
 
well this is what happens to me if i use an exe with the newest tags i compile it w/o any errors

Code:
[02/05/2008  21:40:01] WARNING: Serialize error in IOMapSerialize::loadTile() [1]
[02/05/2008  21:40:02] >> Loading raids
[02/05/2008  21:40:02] >> All modules has been loaded, server starting up...
[02/05/2008  21:40:03] >> Regime Revived Server Online!
SQLITE ERROR sqlite_exec:  no such table: global_storage

if i use the exe from the 0.2.11 dl link it works fine i like a little and could find anything about this. I have no idea how to add tables so don't just say well add a global storage table you need to explain how i need to do it please

people are still able to log on also
 
Update your SQLite database with the newest one. I don't know really how to do it in SQLite since I didn't use it ever but I think that it's similar to SQL. It's just a minor error now cause any data is storaged there.
 
i found a lite bug...

the monsters can not rise if you are looking at the area ... right?

but... if you're 1 floor below, with vision of the area, they come in the same way.
 
Summon system is bugged.

Sometimes when your summons get killed it crashes
Sometimes when you logout while your summons are being attacked or is attacking it crashes


This doesn't happen everytime, just sometimes and I do not know why only sometimes.
Report it on other forum as SVN (Avesta) bug.
 
Update your SQLite database with the newest one. I don't know really how to do it in SQLite since I didn't use it ever but I think that it's similar to SQL. It's just a minor error now cause any data is storaged there.

how do i update it + i have player info stored in the 1 i have no and i don't want to reset everyone characters
 
Update just one table. Like in sql you have "DROP TABLE IF EXISTS `player_depotitems`;
DROP TABLE IF EXISTS `tile_items`;" etc.

Use just "CREATE TABLE `groups`
(
`id` INT NOT NULL AUTO_INCREMENT,
`name` VARCHAR(255) NOT NULL COMMENT 'group name',
`flags` BIGINT UNSIGNED NOT NULL DEFAULT 0,
`access` INT NOT NULL,
`maxdepotitems` INT NOT NULL,
`maxviplist` INT NOT NULL,
PRIMARY KEY (`id`)
) ENGINE = InnoDB;"
 
ok but then i just need to know 1 more thing then what is the the global storage table? or maybe if its not a separate table where does it get added inside the player table as a new column?

i almost have no idea how to use my database so this is sorta hard for me to do :< and i use SQlite expert personal to edit it if that helps and i have a sqlite database
 
Small bug on items.xml

Code:
    <item id="2444" article="a" name="hammer of wrath">
        <attribute key="weight" value="7000"/>
        <attribute key="defense" value="12"/>
        <attribute key="attack" value="48"/>
        <attribute key="weaponType" value="club"/>
    </item>

should be:

Code:
    <item id="2444" article="a" name="hammer of wrath">
        <attribute key="weight" value="7000"/>
        <attribute key="defense" value="12"/>
        <attribute key="attack" value="48"/>
        <attribute key="weaponType" value="club"/>
        <attribute key="slotType" value="two-handed"/>
    </item>

:thumbup:
 
Global storage will be in use/is in use in trunk. I don't know the details but the name is quite specific :)
 
Global storage will be in use/is in use in trunk. I don't know the details but the name is quite specific :)

It is used with setGlobalStorageValue(valueid, newvalue) and getGlobalStorageValue(valueid) to use with quests or something like that. Everytime the server starts the table is cleaned.
 
Small bug in talkactions
When a player use !online

Code:
Lua Script Error: [TalkAction Interface] 
data/talkactions/scripts/online.lua:onSay

luaGetPlayerCustomFlagValue(). No valid flag index.

And the corpses can't be pushed
 
got this error in trunk 440rev, but anyway, i don't know where to post there errors :
[04/05/2008 12:44:16] sqlite3_step(): SQLITE ERROR: SQL logic error or missing database
[04/05/2008 12:44:16] sqlite3_step(): SQLITE ERROR: SQL logic error or missing database
[04/05/2008 12:44:16] sqlite3_step(): SQLITE ERROR: SQL logic error or missing database
[04/05/2008 12:44:16] sqlite3_step(): SQLITE ERROR: SQL logic error or missing database
[04/05/2008 12:44:16] sqlite3_step(): SQLITE ERROR: SQL logic error or missing database
[04/05/2008 12:44:16] Error while saving player: Fare

=] i sorry for trunk error, but i must post somewhere) I beg for answer.
I used clean s3db from trunk data


and when i restart server:
[04/05/2008 12:49:11] sqlite3_step(): SQLITE ERROR: database is locked
[04/05/2008 12:49:11] > ERROR: Couldn't estabilish connection to SQL database!
 
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I fix the problem with lastMotd.txt
Here is path (game.cpp)[change function void Game::loadMotd()]:
Code:
void Game::loadMotd()
{
        FILE* file = fopen("lastMotd.txt", "r");
        if(file == NULL)
        {
                std::cout << "> ERROR: Failed to load lastMotd.txt" << std::endl;
                lastMotdNum = random_range(5, 500);
                return;
        }
        fscanf(file, "%d", &lastMotdNum);
        fclose(file);
        lastMotdText == g_config.getString(ConfigManager::MOTD);
}

Now working fine on Linux Debian Etch 4.0 I32.
Check it. :)
 
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