• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Request for C++ monster code for monsters to have levels and other features(TFS 1.2)

Tempesto

Member
Joined
Feb 12, 2018
Messages
79
Reaction score
6
Location
Ruining your servers.
Need:
-Monsters killing players gives it exp definable by xml and lua.
-A timeout on how much exp can be gotten by monster, by monster killing players(which can be = to 0 aka no-timeout).
-Higher lever monsters should yield higher exp.
-I want a "look" at the monster and have it say what lvl monster it is.
Edit: just to make certain you know what I mean.

The levels increase hp/mp and attack definable by the xml and lua script files.
Ps. Lua script compatibility is what I mean. I want monsters defined in xmls.

EDIT: Since I cannot compile TFS 1.2 sources lately, I'd like to get this in a luascript version that makes possible to add it in the monster xmls. Thank you.
 
Last edited:
Back
Top