Tempesto
Member
Need:
-Monsters killing players gives it exp definable by xml and lua.
-A timeout on how much exp can be gotten by monster, by monster killing players(which can be = to 0 aka no-timeout).
-Higher lever monsters should yield higher exp.
-I want a "look" at the monster and have it say what lvl monster it is.
Edit: just to make certain you know what I mean.
The levels increase hp/mp and attack definable by the xml and lua script files.
Ps. Lua script compatibility is what I mean. I want monsters defined in xmls.
EDIT: Since I cannot compile TFS 1.2 sources lately, I'd like to get this in a luascript version that makes possible to add it in the monster xmls. Thank you.
-Monsters killing players gives it exp definable by xml and lua.
-A timeout on how much exp can be gotten by monster, by monster killing players(which can be = to 0 aka no-timeout).
-Higher lever monsters should yield higher exp.
-I want a "look" at the monster and have it say what lvl monster it is.
Edit: just to make certain you know what I mean.
The levels increase hp/mp and attack definable by the xml and lua script files.
Ps. Lua script compatibility is what I mean. I want monsters defined in xmls.
EDIT: Since I cannot compile TFS 1.2 sources lately, I'd like to get this in a luascript version that makes possible to add it in the monster xmls. Thank you.
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