server/data/npc copy 1 and past then rename: Dark Rodo (or what you want then change name in this file)
<?xml version="1.0"?>
<npc name="Dark Rodo" script="data/npc/scripts/runes.lua" access="3">
<look type="128" head="78" body="71" legs="82" feet="114"/>
</npc>
focus = 0
talk_start = 0
target = 0
following = false
attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Hello ' .. creatureGetName(cid) .. '! I sell runes, wands and rods.')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'runes') then
selfSay('I sell hmms (40gps), uhs (40gps), gfbs (60gps), explosions (60gps), sds (90gps) and blank runes (5gps). To buy more runes say "10 uh" or "100 sd".')
elseif msgcontains(msg, 'wands') then
selfSay('I sell wand of inferno (15k), plague (5k), cosmic energy (10k), vortex (500gp) and dragonbreath (1k).')
elseif msgcontains(msg, 'rods') then
selfSay('I sell quagmire (10k), snakebite (500gp), tempest (15k), volcanic (5k) and moonlight rod (1k).')
elseif msgcontains(msg, 'inferno') then
buy(cid,2187,1,15000)
elseif msgcontains(msg, 'plague') then
buy(cid,2188,1,5000)
elseif msgcontains(msg, 'cosmic energy') then
buy(cid,2189,1,10000)
elseif msgcontains(msg, 'vortex') then
buy(cid,2190,1,500)
elseif msgcontains(msg, 'dragonbreath') then
buy(cid,2191,1,1000)
elseif msgcontains(msg, 'quagmire') then
buy(cid,2181,1,10000)
elseif msgcontains(msg, 'snakebite') then
buy(cid,2182,1,500)
elseif msgcontains(msg, 'tempest') then
buy(cid,2183,1,15000)
elseif msgcontains(msg, 'volcanic') then
buy(cid,2185,1,5000)
elseif msgcontains(msg, 'moonlight') then
buy(cid,2186,1,1000)
elseif msgcontains(msg, '100 hmm') then
buy(cid,2311,100,800)
elseif msgcontains(msg, '10 hmm') then
buy(cid,2311,10,80)
elseif msgcontains(msg, 'hmm') then
buy(cid,2311,5,40)
elseif msgcontains(msg, '100 uh') then
buy(cid,2273,100,4000)
elseif msgcontains(msg, '10 uh') then
buy(cid,2273,10,400)
elseif msgcontains(msg, 'uh') then
buy(cid,2273,1,40)
elseif msgcontains(msg, '100 gfb') then
buy(cid,2304,100,2000)
elseif msgcontains(msg, '10 gfb') then
buy(cid,2304,10,200)
elseif msgcontains(msg, 'gfb') then
buy(cid,2304,3,60)
elseif msgcontains(msg, '100 explosion') then
buy(cid,2313,100,2000)
elseif msgcontains(msg, '10 explosion') then
buy(cid,2313,10,200)
elseif msgcontains(msg, 'explosion') then
buy(cid,2313,3,60)
elseif msgcontains(msg, '100 sd') then
buy(cid,2268,100,9000)
elseif msgcontains(msg, '10 sd') then
buy(cid,2268,10,900)
elseif msgcontains(msg, 'sd') then
buy(cid,2268,1,90)
elseif msgcontains(msg, 'blank') then
buy(cid,2260,1,5)
elseif string.find(msg, '(%a*)bye(%a*)') and getDistanceToCreature(cid) < 4 then
selfSay('Good bye, ' .. creatureGetName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
end
<?xml version="1.0"?>
<npc name="Seller" script="data/npc/scripts/seller.lua" access="3">
<look type="128" head="20" body="30" legs="40" feet="50"/>
</npc>
focus = 0
talk_start = 0
target = 0
following = false
attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Hello, ' .. creatureGetName(cid) .. '! I sell ropes (50gp), shovels (20gp), backpacks (10gp), manafluids (100gp), lifefluids (60gp), fishing rods (100gp) and torches (2gp). I buy vials (10gp).')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'rope') then
buy(cid,2120,1,50)
elseif msgcontains(msg, 'shovel') then
buy(cid,2554,1,20)
elseif msgcontains(msg, 'backpack') then
buy(cid,1988,1,10)
elseif msgcontains(msg, 'manafluid') or msgcontains(msg, 'mana fluid') then
buy(cid,2006,7,100)
elseif msgcontains(msg, 'lifefluid') or msgcontains(msg, 'life fluid') then
buy(cid,2006,10,60)
elseif msgcontains(msg, 'fishing rod') then
buy(cid,2580,1,100)
elseif msgcontains(msg, 'torch') then
buy(cid,2050,1,2)
elseif msgcontains(msg, 'vial') or msgcontains(msg, 'flask') then
sell(cid,2006,1,10)
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Good bye, ' .. creatureGetName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
end
Lua:server/data/npc copy 1 and past then rename: Dark Rodo (or what you want then change name in this file) <?xml version="1.0"?> <npc name="Dark Rodo" script="data/npc/scripts/runes.lua" access="3"> <look type="128" head="78" body="71" legs="82" feet="114"/> </npc>
server/data/npc/scripts
copy and paste 1 again rename: runes
Lua:focus = 0 talk_start = 0 target = 0 following = false attacking = false function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. creatureGetName(cid) .. '! I sell runes, wands and rods.') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'runes') then selfSay('I sell hmms (40gps), uhs (40gps), gfbs (60gps), explosions (60gps), sds (90gps) and blank runes (5gps). To buy more runes say "10 uh" or "100 sd".') elseif msgcontains(msg, 'wands') then selfSay('I sell wand of inferno (15k), plague (5k), cosmic energy (10k), vortex (500gp) and dragonbreath (1k).') elseif msgcontains(msg, 'rods') then selfSay('I sell quagmire (10k), snakebite (500gp), tempest (15k), volcanic (5k) and moonlight rod (1k).') elseif msgcontains(msg, 'inferno') then buy(cid,2187,1,15000) elseif msgcontains(msg, 'plague') then buy(cid,2188,1,5000) elseif msgcontains(msg, 'cosmic energy') then buy(cid,2189,1,10000) elseif msgcontains(msg, 'vortex') then buy(cid,2190,1,500) elseif msgcontains(msg, 'dragonbreath') then buy(cid,2191,1,1000) elseif msgcontains(msg, 'quagmire') then buy(cid,2181,1,10000) elseif msgcontains(msg, 'snakebite') then buy(cid,2182,1,500) elseif msgcontains(msg, 'tempest') then buy(cid,2183,1,15000) elseif msgcontains(msg, 'volcanic') then buy(cid,2185,1,5000) elseif msgcontains(msg, 'moonlight') then buy(cid,2186,1,1000) elseif msgcontains(msg, '100 hmm') then buy(cid,2311,100,800) elseif msgcontains(msg, '10 hmm') then buy(cid,2311,10,80) elseif msgcontains(msg, 'hmm') then buy(cid,2311,5,40) elseif msgcontains(msg, '100 uh') then buy(cid,2273,100,4000) elseif msgcontains(msg, '10 uh') then buy(cid,2273,10,400) elseif msgcontains(msg, 'uh') then buy(cid,2273,1,40) elseif msgcontains(msg, '100 gfb') then buy(cid,2304,100,2000) elseif msgcontains(msg, '10 gfb') then buy(cid,2304,10,200) elseif msgcontains(msg, 'gfb') then buy(cid,2304,3,60) elseif msgcontains(msg, '100 explosion') then buy(cid,2313,100,2000) elseif msgcontains(msg, '10 explosion') then buy(cid,2313,10,200) elseif msgcontains(msg, 'explosion') then buy(cid,2313,3,60) elseif msgcontains(msg, '100 sd') then buy(cid,2268,100,9000) elseif msgcontains(msg, '10 sd') then buy(cid,2268,10,900) elseif msgcontains(msg, 'sd') then buy(cid,2268,1,90) elseif msgcontains(msg, 'blank') then buy(cid,2260,1,5) elseif string.find(msg, '(%a*)bye(%a*)') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. creatureGetName(cid) .. '!') focus = 0 talk_start = 0 end end end function onCreatureChangeOutfit(creature) end function onThink() if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end
this WAS for runes!
this IS for bp and some another tools
Lua:<?xml version="1.0"?> <npc name="Seller" script="data/npc/scripts/seller.lua" access="3"> <look type="128" head="20" body="30" legs="40" feet="50"/> </npc>
Lua:focus = 0 talk_start = 0 target = 0 following = false attacking = false function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello, ' .. creatureGetName(cid) .. '! I sell ropes (50gp), shovels (20gp), backpacks (10gp), manafluids (100gp), lifefluids (60gp), fishing rods (100gp) and torches (2gp). I buy vials (10gp).') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'rope') then buy(cid,2120,1,50) elseif msgcontains(msg, 'shovel') then buy(cid,2554,1,20) elseif msgcontains(msg, 'backpack') then buy(cid,1988,1,10) elseif msgcontains(msg, 'manafluid') or msgcontains(msg, 'mana fluid') then buy(cid,2006,7,100) elseif msgcontains(msg, 'lifefluid') or msgcontains(msg, 'life fluid') then buy(cid,2006,10,60) elseif msgcontains(msg, 'fishing rod') then buy(cid,2580,1,100) elseif msgcontains(msg, 'torch') then buy(cid,2050,1,2) elseif msgcontains(msg, 'vial') or msgcontains(msg, 'flask') then sell(cid,2006,1,10) elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. creatureGetName(cid) .. '!') focus = 0 talk_start = 0 end end end function onCreatureChangeOutfit(creature) end function onThink() if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end
rep + if it helped