RoyalzBHO
Excellent OT User
Hiya everyone,
lately i started to edit sprites for my custom ot, but i bumped into a small problem with RME (or maybe just my stupidity). At first i have to say im using flat sprites(not tibia-like isometric) and wanted to replace already existing mountain top ground (RME sprites grounds/ids: 4405-4416). I replaced them with my own sprites, but somehow whenever i use those exact sprites from RAW palette, RME automatically adds void (aka. pure black square) underneath it and i cannot use any other ground sprites. How can i get rid of the black background?
PS. my idea was to make it non-walkable ground of the same look as mountaint border and still be able to put a mountain wall on top of it, just like here:
I'd really appreciate a helping hand.
lately i started to edit sprites for my custom ot, but i bumped into a small problem with RME (or maybe just my stupidity). At first i have to say im using flat sprites(not tibia-like isometric) and wanted to replace already existing mountain top ground (RME sprites grounds/ids: 4405-4416). I replaced them with my own sprites, but somehow whenever i use those exact sprites from RAW palette, RME automatically adds void (aka. pure black square) underneath it and i cannot use any other ground sprites. How can i get rid of the black background?
PS. my idea was to make it non-walkable ground of the same look as mountaint border and still be able to put a mountain wall on top of it, just like here:
I'd really appreciate a helping hand.