E
Evil Puncker
Guest
Not only related to TFS development but RME as well, cipsoft has implemented several things that in my opinion, have to be done both in RME and TFS at the same time, I'll post a small list, and if there is anything missing, feel free to suggest anything (NO, not new features request for RME, there is already an issue for it on its own github):
- Varying Monster Spawn (more info) [10.5]
A Varying Monster Spawn or a Shared Spawn is one that spawns Creatures from a predefined set of more than one creature, as opposed to traditional monster spawns that only ever spawn a specific creature. For example, a Dawnport varying monster spawn may select from a set {Troll-Trained Salamander, Mountain Troll}; that is, each time a creature spawns, the type of creature is chosen from this set.
- Resting Area (more info) [11.4] (like a bonus protection zone)
Resting Areas can be found inside Depots, Temples, all rentable buildings, and the Adventurers' Guild. If they are marked with a Within Resting Area icon () in your Status Bar, there are no regeneration bonuses from the Reward Wall active. If they are marked with a Within Active Resting Area icon () instead, however, such regeneration bonuses are active
- Map Areas and Sub Areas (more info) [11.8]
There is the new map function in the cyclopedia, and now it is possible to name Areas and sub-areas for a variety of uses:
- Varying Monster Spawn (more info) [10.5]
A Varying Monster Spawn or a Shared Spawn is one that spawns Creatures from a predefined set of more than one creature, as opposed to traditional monster spawns that only ever spawn a specific creature. For example, a Dawnport varying monster spawn may select from a set {Troll-Trained Salamander, Mountain Troll}; that is, each time a creature spawns, the type of creature is chosen from this set.
- Resting Area (more info) [11.4] (like a bonus protection zone)
Resting Areas can be found inside Depots, Temples, all rentable buildings, and the Adventurers' Guild. If they are marked with a Within Resting Area icon () in your Status Bar, there are no regeneration bonuses from the Reward Wall active. If they are marked with a Within Active Resting Area icon () instead, however, such regeneration bonuses are active
- Map Areas and Sub Areas (more info) [11.8]
There is the new map function in the cyclopedia, and now it is possible to name Areas and sub-areas for a variety of uses:
- In-game house display and management
- Bestiary monster spawn location name
- Improved Respawn Rate (as seen here)
- etc
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