local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) -- Color
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
function onCastSpell(cid, var)
doPlayerAddMana(cid,math.random(100,300)) -- Random Ammount
return doCombat(cid, combat, var)
end