• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Saga System

merfus

Member
Joined
Dec 27, 2011
Messages
214
Reaction score
5
Location
Poland
Hello i found only that in all forum:
http://otland.net/f132/c-creaturesc...ge-id-monster-dont-attack-129314/#post1251693
And it don't work.
I Use TFS 0.3.6pl1 8.54

What i want?

For monster with storage
Lua:
if getPlayerStorageValue(cid, 5420) == 2 then
- If get other storage than 5420 == 2 You can't attack monster, and monster ignore you.
- If get storage 5420 == 2 player can attack and kill monster. After kill monster player get new storage:
Lua:
setPlayerStorageValue(cid, 5420, 3)
- For get storage 5420 == 3 You need to take 10% of life from monster (To Pass to next storage)
- Every player who get next storage should get reward for that, something like 1000 exp.


Can anyone help me? I would be very grateful for help.

Thank you in advance for every help.

Ofcorse if i can i give you REP++
 
Last edited:
Back
Top