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Script With Monster Paralyze

raell5

Premium User
Joined
Aug 23, 2010
Messages
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Location
Deaths Of Tentacles Planet
What I Want To Walk With one Monster has paralyzed How?

<?xml version="1.0" encoding="utf-8"?>
<!--This monster was designed and saved with the monster editor that was programmed by DarkstaR.
You can find more programs by DarkstaR at TibiaUG.com-->
<monster name="worm" nameDescription="the titan goddess of water" race="undead" experience="45000000" speed="350" manacost="0" level="">
<health now="7000000" max="3000000" />
<look type="319" head="87" body="87" legs="86" feet="86" addons="3" corpse="6068" />
<targetchange interval="45000" chance="50" />
<strategy attack="0" defense="0" />
<!--Flags-->
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="50" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
<flag skull="0" />
<flag summonableforsummoner="0" />
</flags>
<!--Attacks-->
<attacks>
<attack name="melee" interval="1000" skill="300" attack="900" />
<attack name="drown" interval="2000" chance="1000" radius="4" min="-6000" max="-16000">
<attribute key="areaEffect" value="bubbles" />
</attack>
<attack name="death" interval="2200" chance="100" range="6" radius="1" min="-6000" max="-12000" target="1">
<attribute key="shootEffect" value="smallice" />
<attribute key="areaEffect" value="iceattack" />
</attack>
<attack name="ice" interval="2400" chance="75" length="5" spread="0" min="-6000" max="-10000">
<attribute key="areaEffect" value="bluenote" />
</attack>
</attacks>
<!--Defenses-->
<defenses armor="100" defense="100">
<defense name="healing" interval="2000" chance="100" min="10000" max="15000">
<defense name="Outfitter" interval="2000" chance="100" duration="2000"/>
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<!--Elements-->
<elements>
<element firePercent="0" />
<element physicalPercent="0" />
<element earthPercent="0" />
<element energyPercent="0" />
<element deathPercent="0" />
<element icePercent="0" />
<element holyPercent="0" />
</elements>
<!--Immunities-->
<immunities>
<immunity physical="0" />
<immunity energy="0" />
<immunity fire="0" />
<immunity poison="1" />
<immunity lifedrain="0" />
<immunity ice="0" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="7250" countmax="1" chance="100000"/>
<item id="9971" countmax="10" chance="100000"/>
<item id="3976" countmax="100" chance="100000"/>
<item id="3976" countmax="100" chance="100000"/>
<item id="7722" countmax="1" chance="100000"/>
<item id="7722" countmax="1" chance="100000"/>
<item id="7722" countmax="1" chance="100000"/>

</loot>
</monster>
 
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