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CreatureEvent See deaths in a special channel, look if the player was killed, slain or crushed.

Joined
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Hello,here i'm releasing my last script..is a simple script that shows the player deaths in a channel.

This system show if player was "killed", "slain" or "crushed".

Note: I don't know how many killers are needed to show "slain" or "crushed", so you can edit it.

Create a file in creature-scripts called "playerdeath.lua" and paste this:
Lua:
function onDeath(cid, corpse, deathList)

local strings = {""}
local t, position = 1, 1

local deathType = "killed"
local toSlain, toCrushed, toEliminated = 3, 9, 15

	if #deathList >= toSlain and #deathList < toCrushed then
		deathType = "slain"
	elseif #deathList >= toCrushed and #deathList < toEliminated then
		deathType = "crushed"
	elseif #deathList >= toEliminated then
		deathType = "eliminated"
	end

	for _, pid in ipairs(deathList) do
		if isCreature(pid) == true then
			strings[position] = t == 1 and "" or strings[position] .. ", "
			strings[position] = strings[position] .. getCreatureName(pid) .. ""
			t = t + 1
		else
			strings[position] = t == 1 and "" or strings[position] .. ", "
			strings[position] = strings[position] .."a field item"
			t = t + 1
		end
	end

	for i, str in ipairs(strings) do
		if(str:sub(str:len()) ~= ",") then
			str = str .. "."
		end

		msg = getCreatureName(cid) .. " was " .. deathType .. " at level " .. getPlayerLevel(cid) .. " by " .. str
	end

	for _, oid in ipairs(getPlayersOnline()) do
		doPlayerSendChannelMessage(oid, "Death channel", msg, TALKTYPE_CHANNEL_O, CHANNEL_DEATH)
	end
	return true
end

Add this to "login.lua":
Lua:
	registerCreatureEvent(cid, "PlayerDeath")

And this to creaturescripts.xml:
Lua:
	<event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/>

Now go to "data/XML/channels.xml" and paste this:
PHP:
	<channel id="10" active="no" name="Death Channel"/>

And paste this in "data/lib/constant.lua" (After CHANNEL_HELP):
Code:
CHANNEL_DEATH = 10

And it's ready, here is a screenshot:
2hrgz9z.jpg
 
Last edited:
OMG! Really nice darkhaos...
It will be good for my server ;)
Thanks
 
notfunk.jpg


I can not give me work to put their constant.lua just like you :S I put it as I say but I get error at all

can copy and paste your constant.lua?
 
What is slain and crushed ? Is it something you made up or what?

Cuz when you say "I don't know how many is needed for slain and crushed" it sounds like this already exists o_O
 
What is slain and crushed ? Is it something you made up or what?

Cuz when you say "I don't know how many is needed for slain and crushed" it sounds like this already exists o_O

Tibia Wikia: Last 20 damage dealers that have done damage within the last 60 seconds before the death will be counted as killers and get displayed and linked on the character information page of the victim.

So, if you are killed by approximately 5 players, in the death list will be showed "Slain by bla, bla, bla and bla", if you are killed by approximately 10 or more players, in the death list will be showed "Crushed by bla, bla, bla bla, bla, bla, bla, bla, bla, bla and bla".

Else if player was killed by two players will be showed "Killed by bla and bla"

An example for you (Character: Lavanda Samera, World: Samera) Tibia - Free Multiplayer Online Role Playing Game - Community
Code:
Sep 04 2009, 00:39:29 CEST	Crushed at Level 215 by Little Bocian, Lord Ahm, Lord rafy, Lord'Hany, Loushia, Mavrick Druid, Nahal master, Pirty Boy, Rafas Tharloph, Rush'Flash and Samerian Sheefoo.

Note: Of course in my system are showed if the last 20 dealers are monsters or not.Tha'sbecause i like it xD
 
eh shouldn't either enabled="no" or active="no" disable it ?
 
eh shouldn't either enabled="no" or active="no" disable it ?

I've tested with "active="no"" but i don't know what that does because i still can talk in the channel.

If you set "enabled="no"", then the channel will not appear in the channels list.

Sorry if i'm talking in a bad english :p
 
Code:
level="10000"

Should fix your problem with being able to talk in the channel ;)
 
@Sudsy and Colandus!

Haha both of you're right.. i'm SO noob, i was testing with a GOD and god can talk and see the channel because is GOD.

Level works, but "active="no"" is better, so thanks Colandus, that's the solution :)

@Jamzitox!

There you go
Code:
NORTH = 0
EAST = 1
SOUTH = 2
WEST = 3
SOUTHWEST = 4
SOUTHEAST = 5
NORTHWEST = 6
NORTHEAST = 7

COMBAT_FORMULA_UNDEFINED = 0
COMBAT_FORMULA_LEVELMAGIC = 1
COMBAT_FORMULA_SKILL = 2
COMBAT_FORMULA_DAMAGE = 3

CONDITION_PARAM_OWNER = 1
CONDITION_PARAM_TICKS = 2
CONDITION_PARAM_OUTFIT = 3
CONDITION_PARAM_HEALTHGAIN = 4
CONDITION_PARAM_HEALTHTICKS = 5
CONDITION_PARAM_MANAGAIN = 6
CONDITION_PARAM_MANATICKS = 7
CONDITION_PARAM_DELAYED = 8
CONDITION_PARAM_SPEED = 9
CONDITION_PARAM_LIGHT_LEVEL = 10
CONDITION_PARAM_LIGHT_COLOR = 11
CONDITION_PARAM_SOULGAIN = 12
CONDITION_PARAM_SOULTICKS = 13
CONDITION_PARAM_MINVALUE = 14
CONDITION_PARAM_MAXVALUE = 15
CONDITION_PARAM_STARTVALUE = 16
CONDITION_PARAM_TICKINTERVAL = 17
CONDITION_PARAM_FORCEUPDATE = 18
CONDITION_PARAM_SKILL_MELEE = 19
CONDITION_PARAM_SKILL_FIST = 20
CONDITION_PARAM_SKILL_CLUB = 21
CONDITION_PARAM_SKILL_SWORD = 22
CONDITION_PARAM_SKILL_AXE = 23
CONDITION_PARAM_SKILL_DISTANCE = 24
CONDITION_PARAM_SKILL_SHIELD = 25
CONDITION_PARAM_SKILL_FISHING = 26
CONDITION_PARAM_STAT_MAXHEALTH = 27
CONDITION_PARAM_STAT_MAXMANA = 28
CONDITION_PARAM_STAT_SOUL = 29
CONDITION_PARAM_STAT_MAGICLEVEL = 30
CONDITION_PARAM_STAT_MAXHEALTHPERCENT = 31
CONDITION_PARAM_STAT_MAXMANAPERCENT = 32
CONDITION_PARAM_STAT_SOULPERCENT = 33
CONDITION_PARAM_STAT_MAGICLEVELPERCENT = 34
CONDITION_PARAM_SKILL_MELEEPERCENT = 35
CONDITION_PARAM_SKILL_FISTPERCENT = 36
CONDITION_PARAM_SKILL_CLUBPERCENT = 37
CONDITION_PARAM_SKILL_SWORDPERCENT = 38
CONDITION_PARAM_SKILL_AXEPERCENT = 39
CONDITION_PARAM_SKILL_DISTANCEPERCENT = 40
CONDITION_PARAM_SKILL_SHIELDPERCENT = 41
CONDITION_PARAM_SKILL_FISHINGPERCENT = 42
CONDITION_PARAM_PERIODICDAMAGE = 43
CONDITION_PARAM_BUFF = 44
CONDITION_PARAM_SUBID = 45

COMBAT_PARAM_TYPE = 1
COMBAT_PARAM_EFFECT = 2
COMBAT_PARAM_DISTANCEEFFECT = 3
COMBAT_PARAM_BLOCKSHIELD = 4
COMBAT_PARAM_BLOCKARMOR = 5
COMBAT_PARAM_TARGETCASTERORTOPMOST = 6
COMBAT_PARAM_CREATEITEM = 7
COMBAT_PARAM_AGGRESSIVE = 8
COMBAT_PARAM_DISPEL = 9
COMBAT_PARAM_USECHARGES = 10
COMBAT_PARAM_TARGETPLAYERSORSUMMONS = 11

CALLBACK_PARAM_LEVELMAGICVALUE = 1
CALLBACK_PARAM_SKILLVALUE = 2
CALLBACK_PARAM_TARGETTILE = 3
CALLBACK_PARAM_TARGETCREATURE = 4

COMBAT_NONE = 0
COMBAT_PHYSICALDAMAGE = 1
COMBAT_ENERGYDAMAGE = 2
COMBAT_EARTHDAMAGE = 4
COMBAT_POISONDAMAGE = 4
COMBAT_FIREDAMAGE = 8
COMBAT_UNDEFINEDDAMAGE = 16
COMBAT_LIFEDRAIN = 32
COMBAT_MANADRAIN = 64
COMBAT_HEALING = 128
COMBAT_DROWNDAMAGE = 256
COMBAT_ICEDAMAGE = 512
COMBAT_HOLYDAMAGE = 1024
COMBAT_DEATHDAMAGE = 2048

CONDITION_NONE = 0
CONDITION_POISON = 1
CONDITION_FIRE = 2
CONDITION_ENERGY = 4
CONDITION_PHYSICAL = 8
CONDITION_HASTE = 16
CONDITION_PARALYZE = 32
CONDITION_OUTFIT = 64
CONDITION_INVISIBLE = 128
CONDITION_LIGHT = 256
CONDITION_MANASHIELD = 512
CONDITION_INFIGHT = 1024
CONDITION_DRUNK = 2048
CONDITION_EXHAUST = 4096
CONDITION_FOOD = 8192
CONDITION_REGENERATION = 8192
CONDITION_SOUL = 16384
CONDITION_DROWN = 32768
CONDITION_MUTED = 65536
CONDITION_ATTRIBUTES = 131072
CONDITION_FREEZING = 262144
CONDITION_DAZZLED = 524288
CONDITION_CURSED = 1048576
CONDITION_PACIFIED = 2097152
CONDITION_GAMEMASTER = 4194304
CONDITION_HUNTING = 8388608

EXHAUST_OTHER = 0
EXHAUST_COMBAT = 1
EXHAUST_HEALING = 2
EXHAUST_WEAPON = 3

MUTED_BUFFER = 0
MUTED_YELL = 1
MUTED_TRADE = 2
MUTED_TRADE_ROOK = 3

GAMEMASTER_INVISIBLE = 0
GAMEMASTER_IGNORE = 1
GAMEMASTER_TELEPORT = 2

CONST_SLOT_FIRST = 1
CONST_SLOT_HEAD = CONST_SLOT_FIRST
CONST_SLOT_NECKLACE = 2
CONST_SLOT_BACKPACK = 3
CONST_SLOT_ARMOR = 4
CONST_SLOT_RIGHT = 5
CONST_SLOT_LEFT = 6
CONST_SLOT_LEGS = 7
CONST_SLOT_FEET = 8
CONST_SLOT_RING = 9
CONST_SLOT_AMMO = 10
CONST_SLOT_LAST = CONST_SLOT_AMMO

CONST_ME_DRAWBLOOD = 0
CONST_ME_LOSEENERGY = 1
CONST_ME_POFF = 2
CONST_ME_BLOCKHIT = 3
CONST_ME_EXPLOSIONAREA = 4
CONST_ME_EXPLOSIONHIT = 5
CONST_ME_FIREAREA = 6
CONST_ME_YELLOW_RINGS = 7
CONST_ME_GREEN_RINGS = 8
CONST_ME_HITAREA = 9
CONST_ME_TELEPORT = 10
CONST_ME_ENERGYHIT = 11
CONST_ME_MAGIC_BLUE = 12
CONST_ME_MAGIC_RED = 13
CONST_ME_MAGIC_GREEN = 14
CONST_ME_HITBYFIRE = 15
CONST_ME_HITBYPOISON = 16
CONST_ME_MORTAREA = 17
CONST_ME_SOUND_GREEN = 18
CONST_ME_SOUND_RED = 19
CONST_ME_POISONAREA = 20
CONST_ME_SOUND_YELLOW = 21
CONST_ME_SOUND_PURPLE = 22
CONST_ME_SOUND_BLUE = 23
CONST_ME_SOUND_WHITE = 24
CONST_ME_BUBBLES = 25
CONST_ME_CRAPS = 26
CONST_ME_GIFT_WRAPS = 27
CONST_ME_FIREWORK_YELLOW = 28
CONST_ME_FIREWORK_RED = 29
CONST_ME_FIREWORK_BLUE = 30
CONST_ME_STUN = 31
CONST_ME_SLEEP = 32
CONST_ME_WATERCREATURE = 33
CONST_ME_GROUNDSHAKER = 34
CONST_ME_HEARTS = 35
CONST_ME_FIREATTACK = 36
CONST_ME_ENERGYAREA = 37
CONST_ME_SMALLCLOUDS = 38
CONST_ME_HOLYDAMAGE = 39
CONST_ME_BIGCLOUDS = 40
CONST_ME_ICEAREA = 41
CONST_ME_ICETORNADO = 42
CONST_ME_ICEATTACK = 43
CONST_ME_STONES = 44
CONST_ME_SMALLPLANTS = 45
CONST_ME_CARNIPHILA = 46
CONST_ME_PURPLEENERGY = 47
CONST_ME_YELLOWENERGY = 48
CONST_ME_HOLYAREA = 49
CONST_ME_BIGPLANTS = 50
CONST_ME_CAKE = 51
CONST_ME_GIANTICE = 52
CONST_ME_WATERSPLASH = 53
CONST_ME_PLANTATTACK = 54
CONST_ME_TUTORIALARROW = 55
CONST_ME_TUTORIALSQUARE = 56
CONST_ME_MIRRORHORIZONTAL = 57
CONST_ME_MIRRORVERTICAL = 58
CONST_ME_SKULLHORIZONTAL = 59
CONST_ME_SKULLVERTICAL = 60
CONST_ME_ASSASSIN = 61
CONST_ME_STEPSHORIZONTAL = 62
CONST_ME_BLOODYSTEPS = 63
CONST_ME_STEPSVERTICAL = 64
CONST_ME_YALAHARIGHOST = 65
CONST_ME_BATS = 66
CONST_ME_SMOKE = 67
CONST_ME_NONE = 255
CONST_ME_LAST = CONST_ME_SMOKE

CONST_ANI_SPEAR = 0
CONST_ANI_BOLT = 1
CONST_ANI_ARROW = 2
CONST_ANI_FIRE = 3
CONST_ANI_ENERGY = 4
CONST_ANI_POISONARROW = 5
CONST_ANI_BURSTARROW = 6
CONST_ANI_THROWINGSTAR = 7
CONST_ANI_THROWINGKNIFE = 8
CONST_ANI_SMALLSTONE = 9
CONST_ANI_DEATH = 10
CONST_ANI_LARGEROCK = 11
CONST_ANI_SNOWBALL = 12
CONST_ANI_POWERBOLT = 13
CONST_ANI_POISON = 14
CONST_ANI_INFERNALBOLT = 15
CONST_ANI_HUNTINGSPEAR = 16
CONST_ANI_ENCHANTEDSPEAR = 17
CONST_ANI_REDSTAR = 18
CONST_ANI_GREENSTAR = 19
CONST_ANI_ROYALSPEAR = 20
CONST_ANI_SNIPERARROW = 21
CONST_ANI_ONYXARROW = 22
CONST_ANI_PIERCINGBOLT = 23
CONST_ANI_WHIRLWINDSWORD = 24
CONST_ANI_WHIRLWINDAXE = 25
CONST_ANI_WHIRLWINDCLUB = 26
CONST_ANI_ETHEREALSPEAR = 27
CONST_ANI_ICE = 28
CONST_ANI_EARTH = 29
CONST_ANI_HOLY = 30
CONST_ANI_SUDDENDEATH = 31
CONST_ANI_FLASHARROW = 32
CONST_ANI_FLAMMINGARROW = 33
CONST_ANI_SHIVERARROW = 34
CONST_ANI_ENERGYBALL = 35
CONST_ANI_SMALLICE = 36
CONST_ANI_SMALLHOLY = 37
CONST_ANI_SMALLEARTH = 38
CONST_ANI_EARTHARROW = 39
CONST_ANI_EXPLOSION = 40
CONST_ANI_CAKE = 41
CONST_ANI_WEAPONTYPE = 254
CONST_ANI_NONE = 255
CONST_ANI_LAST = CONST_ANI_CAKE

TALKTYPE_FIRST = 1
TALKTYPE_SAY = TALKTYPE_FIRST
TALKTYPE_WHISPER = 2
TALKTYPE_YELL = 3
TALKTYPE_PRIVATE_PN = 4
TALKTYPE_PRIVATE_NP = 5
TALKTYPE_PRIVATE = 6
TALKTYPE_CHANNEL_Y = 7
TALKTYPE_CHANNEL_W = 8
TALKTYPE_RVR_CHANNEL = 9
TALKTYPE_RVR_ANSWER = 10
TALKTYPE_RVR_CONTINUE = 11
TALKTYPE_BROADCAST = 12
TALKTYPE_CHANNEL_RN = 13
TALKTYPE_PRIVATE_RED = 14
TALKTYPE_CHANNEL_O = 15
TALKTYPE_CHANNEL_RA = 17
TALKTYPE_MONSTER = 19
TALKTYPE_MONSTER_YELL = 20
TALKTYPE_LAST = TALKTYPE_MONSTER_YELL

TALKTYPE_TYPES = {
	["say"] = TALKTYPE_SAY,
	["whisper"] = TALKTYPE_WHISPER,
	["yell"] = TALKTYPE_YELL,
	["private-playernpc"] = TALKTYPE_PRIVATE_PN,
	["private-npcplayer"] = TALKTYPE_PRIVATE_NP,
	["private"] = TALKTYPE_PRIVATE,
	["channel-yellow"] = TALKTYPE_CHANNEL_Y,
	["channel-white"] = TALKTYPE_CHANNEL_W,
	["rvr-channel"] = TALKTYPE_RVR_CHANNEL,
	["rvr-answer"] = TALKTYPE_RVR_ANSWER,
	["rvr-continue"] = TALKTYPE_RVR_CONTINUE,
	["broadcast"] = TALKTYPE_BROADCAST,
	["channel-red"] = TALKTYPE_CHANNEL_RN,
	["channel-orange"] = TALKTYPE_CHANNEL_O,
	["channel-redanonymous"] = TALKTYPE_CHANNEL_RA,
	["monster"] = TALKTYPE_MONSTER,
	["monster-yell"] = TALKTYPE_MONSTER_YELL
}

MESSAGE_FIRST = 18
MESSAGE_STATUS_CONSOLE_RED = MESSAGE_FIRST
MESSAGE_EVENT_ORANGE = 19
MESSAGE_STATUS_CONSOLE_ORANGE = 20
MESSAGE_STATUS_WARNING = 21
MESSAGE_EVENT_ADVANCE = 22
MESSAGE_EVENT_DEFAULT = 23
MESSAGE_STATUS_DEFAULT = 24
MESSAGE_INFO_DESCR = 25
MESSAGE_STATUS_SMALL = 26
MESSAGE_STATUS_CONSOLE_BLUE = 27
MESSAGE_LAST = MESSAGE_STATUS_CONSOLE_BLUE

MESSAGE_TYPES = {
	["advance"] = MESSAGE_EVENT_ADVANCE,
	["event"] = MESSAGE_EVENT_DEFAULT,
	["white"] = MESSAGE_EVENT_DEFAULT,
	["orange"] = MESSAGE_STATUS_CONSOLE_ORANGE,
	["info"] = MESSAGE_INFO_DESCR,
	["green"] = MESSAGE_INFO_DESCR,
	["small"] = MESSAGE_STATUS_SMALL,
	["blue"] = MESSAGE_STATUS_CONSOLE_BLUE,
	["red"] = MESSAGE_STATUS_CONSOLE_RED,
	["warning"] = MESSAGE_STATUS_WARNING,
	["status"] = MESSAGE_STATUS_DEFAULT
}

TEXTCOLOR_BLUE = 5
TEXTCOLOR_GREEN = 18
TEXTCOLOR_TEAL = 35
TEXTCOLOR_LIGHTGREEN = 66
TEXTCOLOR_DARKBROWN = 78
TEXTCOLOR_LIGHTBLUE = 89
TEXTCOLOR_DARKPURPLE = 112
TEXTCOLOR_BROWN = 120
TEXTCOLOR_GREY = 129
TEXTCOLOR_DARKRED = 144
TEXTCOLOR_DARKPINK = 152
TEXTCOLOR_PURPLE = 154
TEXTCOLOR_DARKORANGE = 156
TEXTCOLOR_RED = 180
TEXTCOLOR_PINK = 190
TEXTCOLOR_ORANGE = 192
TEXTCOLOR_DARKYELLOW = 205
TEXTCOLOR_YELLOW = 210
TEXTCOLOR_WHITE = 215
TEXTCOLOR_NONE = 255

MAPMARK_TICK = 0
MAPMARK_QUESTION = 1
MAPMARK_EXCLAMATION = 2
MAPMARK_STAR = 3
MAPMARK_CROSS = 4
MAPMARK_TEMPLE = 5
MAPMARK_KISS = 6
MAPMARK_SHOVEL = 7
MAPMARK_SWORD = 8
MAPMARK_FLAG = 9
MAPMARK_LOCK = 10
MAPMARK_BAG = 11
MAPMARK_SKULL = 12
MAPMARK_DOLLAR = 13
MAPMARK_REDNORTH = 14
MAPMARK_REDSOUTH = 15
MAPMARK_REDEAST = 16
MAPMARK_REDWEST = 17
MAPMARK_GREENNORTH = 18
MAPMARK_GREENSOUTH = 19

ITEM_TYPE_DEPOT = 1
ITEM_TYPE_MAILBOX = 2
ITEM_TYPE_TRASHHOLDER = 3
ITEM_TYPE_CONTAINER = 4
ITEM_TYPE_DOOR = 5
ITEM_TYPE_MAGICFIELD = 6
ITEM_TYPE_TELEPORT = 7
ITEM_TYPE_BED = 8
ITEM_TYPE_LEVELDOOR = 9

CONST_PROP_BLOCKSOLID = 0
CONST_PROP_HASHEIGHT = 1
CONST_PROP_BLOCKPROJECTILE = 2
CONST_PROP_BLOCKPATHFIND = 3
CONST_PROP_ISVERTICAL = 4
CONST_PROP_ISHORIZONTAL = 5
CONST_PROP_MOVEABLE = 6
CONST_PROP_BLOCKINGANDNOTMOVEABLE = 7
CONST_PROP_SUPPORTHANGABLE = 8

MANAGER_NONE = 0
MANAGER_NEW = 1
MANAGER_ACCOUNT = 2
MANAGER_NAMELOCK = 3

PLAYERSEX_FEMALE = 0
PLAYERSEX_MALE = 1
PLAYERSEX_GAMEMASTER = 2

PLAYERLOSS_EXPERIENCE = 0
PLAYERLOSS_MANA = 1
PLAYERLOSS_SKILLS = 2
PLAYERLOSS_CONTAINERS = 3
PLAYERLOSS_ITEMS = 4

STATSCHANGE_HEALTHGAIN = 1
STATSCHANGE_HEALTHLOSS = 2
STATSCHANGE_MANAGAIN = 3
STATSCHANGE_MANALOSS = 4

SKILL_FIST = 0
SKILL_CLUB = 1
SKILL_SWORD = 2
SKILL_AXE = 3
SKILL_DISTANCE = 4
SKILL_SHIELD = 5
SKILL_FISHING = 6
SKILL__MAGLEVEL = 7
SKILL__LEVEL = 8

SKILL_NAMES = {
	[SKILL_FIST] = "fist fighting",
	[SKILL_CLUB] = "club fighting",
	[SKILL_SWORD] = "sword fighting",
	[SKILL_AXE] = "axe fighting",
	[SKILL_DISTANCE] = "distance fighting",
	[SKILL_SHIELD] = "shielding",
	[SKILL_FISHING] = "fishing",
	[SKILL__LEVEL] = "level",
	[SKILL__MAGLEVEL] = "magic level"
}

SKILL_IDS = {
	["fist"] = SKILL_FIST,
	["club"] = SKILL_CLUB,
	["sword"] = SKILL_SWORD,
	["axe"] = SKILL_AXE,
	["distance"] = SKILL_DISTANCE,
	["dist"] = SKILL_DISTANCE,
	["shielding"] = SKILL_SHIELD,
	["shield"] = SKILL_SHIELD,
	["fishing"] = SKILL_FISHING,
	["fish"] = SKILL_FISHING,
	["level"] = SKILL__LEVEL,
	["magic"] = SKILL__MAGLEVEL
}

GUILDLEVEL_MEMBER = 1
GUILDLEVEL_VICE = 2
GUILDLEVEL_LEADER = 3

SKULL_NONE = 0
SKULL_YELLOW = 1
SKULL_GREEN = 2
SKULL_WHITE = 3
SKULL_RED = 4
SKULL_BLACK = 5
SKULL_LAST = SKULL_BLACK

SHIELD_NONE = 0
SHIELD_WHITEYELLOW = 1
SHIELD_WHITEBLUE = 2
SHIELD_BLUE = 3
SHIELD_YELLOW = 4
SHIELD_BLUE_SHAREDEXP = 5
SHIELD_YELLOW_SHAREDEXP = 6
SHIELD_BLUE_NOSHAREDEXP_BLINK = 7
SHIELD_YELLOW_NOSHAREDEXP_BLINK = 8
SHIELD_BLUE_NOSHAREDEXP = 9
SHIELD_YELLOW_NOSHAREDEXP = 10
SHIELD_LAST = SHIELD_YELLOW_NOSHAREDEXP

WORLD_TYPE_NO_PVP = 1
WORLD_TYPE_PVP = 2
WORLD_TYPE_PVP_ENFORCED = 3

DATABASE_ENGINE_NONE = 0
DATABASE_ENGINE_MYSQL = 1
DATABASE_ENGINE_SQLITE = 2
DATABASE_ENGINE_POSTGRESQL = 3
DATABASE_ENGINE_ODBC = 4

GAMESTATE_STARTUP = 1
GAMESTATE_INIT = 2
GAMESTATE_NORMAL = 3
GAMESTATE_MAINTAIN = 4
GAMESTATE_CLOSED = 5
GAMESTATE_CLOSING = 6
GAMESTATE_SHUTDOWN = 7

RELOAD_ACTIONS = 1
RELOAD_CHAT = 2
RELOAD_CONFIG = 3
RELOAD_CREATUREEVENTS = 4
RELOAD_GAMESERVERS = 5
RELOAD_GLOBALEVENTS = 6
RELOAD_GROUPS = 7
RELOAD_HIGHSCORES = 8
RELOAD_HOUSEPRICES = 9
RELOAD_ITEMS = 10
RELOAD_MONSTERS = 11
RELOAD_MOVEEVENTS = 12
RELOAD_NPCS = 13
RELOAD_OUTFITS = 14
RELOAD_QUESTS = 15
RELOAD_RAIDS = 16
RELOAD_SPELLS = 17
RELOAD_STAGES = 18
RELOAD_TALKACTIONS = 19
RELOAD_VOCATIONS = 20
RELOAD_WEAPONS = 21
RELOAD_MODS = 22
RELOAD_ALL = 23

BAN_NONE = 0
BAN_IP = 1
BAN_PLAYER = 2
BAN_ACCOUNT = 3
BAN_NOTATION = 4
BAN_STATEMENT = 5

PLAYERBAN_NONE = 0
PLAYERBAN_REPORT = 1
PLAYERBAN_LOCK = 2
PLAYERBAN_BANISHMENT = 3

CHANNEL_GUILD = 0
CHANNEL_PARTY = 1
CHANNEL_RVR = 3
CHANNEL_HELP = 9
CHANNEL_DEATH = 10
CHANNEL_DEFAULT = 0xFFFE
CHANNEL_PRIVATE = 0xFFFF

STACKPOS_GROUND = 0
STACKPOS_TOP_CREATURE = 253
STACKPOS_TOP_FIELD = 254
STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE = 255

WEAPON_NONE = 0
WEAPON_SWORD = 1
WEAPON_CLUB = 2
WEAPON_AXE = 3
WEAPON_SHIELD = 4
WEAPON_DIST = 5
WEAPON_WAND = 6
WEAPON_AMMO = 7
WEAPON_FIST = 8

ACTION_NOTATION = 0
ACTION_NAMEREPORT = 1
ACTION_BANISHMENT = 2
ACTION_BANREPORT = 3
ACTION_BANFINAL = 4
ACTION_BANREPORTFINAL = 5
ACTION_STATEMENT = 6
ACTION_DELETION = 7
ACTION_NAMELOCK = 8
ACTION_BANLOCK = 9
ACTION_BANLOCKFINAL = 10
ACTION_PLACEHOLDER = 11

ITEM_GOLD_COIN = 2148
ITEM_PLATINUM_COIN = 2152
ITEM_CRYSTAL_COIN = 2160
ITEM_FISH = 2667
ITEM_WORM = 3976
ITEM_BLUEBERRY = 2677
ITEM_BLUEBERRYBUSH = 2785
ITEM_BUSH = 2786
ITEM_PARCEL = 2595
ITEM_LABEL = 2599

RETURNVALUE_NOERROR = 1
RETURNVALUE_NOTPOSSIBLE = 2
RETURNVALUE_NOTENOUGHROOM = 3
RETURNVALUE_PLAYERISPZLOCKED = 4
RETURNVALUE_PLAYERISNOTINVITED = 5
RETURNVALUE_CANNOTTHROW = 6
RETURNVALUE_THEREISNOWAY = 7
RETURNVALUE_DESTINATIONOUTOFREACH = 8
RETURNVALUE_CREATUREBLOCK = 9
RETURNVALUE_NOTMOVEABLE = 10
RETURNVALUE_DROPTWOHANDEDITEM = 11
RETURNVALUE_BOTHHANDSNEEDTOBEFREE = 12
RETURNVALUE_CANONLYUSEONEWEAPON = 13
RETURNVALUE_NEEDEXCHANGE = 14
RETURNVALUE_CANNOTBEDRESSED = 15
RETURNVALUE_PUTTHISOBJECTINYOURHAND = 16
RETURNVALUE_PUTTHISOBJECTINBOTHHANDS = 17
RETURNVALUE_TOOFARAWAY = 18
RETURNVALUE_FIRSTGODOWNSTAIRS = 19
RETURNVALUE_FIRSTGOUPSTAIRS = 20
RETURNVALUE_CONTAINERNOTENOUGHROOM = 21
RETURNVALUE_NOTENOUGHCAPACITY = 22
RETURNVALUE_CANNOTPICKUP = 23
RETURNVALUE_THISISIMPOSSIBLE = 24
RETURNVALUE_DEPOTISFULL = 25
RETURNVALUE_CREATUREDOESNOTEXIST = 26
RETURNVALUE_CANNOTUSETHISOBJECT = 27
RETURNVALUE_PLAYERWITHTHISNAMEISNOTONLINE = 28
RETURNVALUE_NOTREQUIREDLEVELTOUSERUNE = 29
RETURNVALUE_YOUAREALREADYTRADING = 30
RETURNVALUE_THISPLAYERISALREADYTRADING = 31
RETURNVALUE_YOUMAYNOTLOGOUTDURINGAFIGHT = 32
RETURNVALUE_DIRECTPLAYERSHOOT = 33
RETURNVALUE_NOTENOUGHLEVEL = 34
RETURNVALUE_NOTENOUGHMAGICLEVEL = 35
RETURNVALUE_NOTENOUGHMANA = 36
RETURNVALUE_NOTENOUGHSOUL = 37
RETURNVALUE_YOUAREEXHAUSTED = 38
RETURNVALUE_PLAYERISNOTREACHABLE = 39
RETURNVALUE_CANONLYUSETHISRUNEONCREATURES = 40
RETURNVALUE_ACTIONNOTPERMITTEDINPROTECTIONZONE = 41
RETURNVALUE_YOUMAYNOTATTACKTHISPLAYER = 42
RETURNVALUE_YOUMAYNOTATTACKAPERSONINPROTECTIONZONE = 43
RETURNVALUE_YOUMAYNOTATTACKAPERSONWHILEINPROTECTIONZONE = 44
RETURNVALUE_YOUMAYNOTATTACKTHISCREATURE = 45
RETURNVALUE_YOUCANONLYUSEITONCREATURES = 46
RETURNVALUE_CREATUREISNOTREACHABLE = 47
RETURNVALUE_TURNSECUREMODETOATTACKUNMARKEDPLAYERS = 48
RETURNVALUE_YOUNEEDPREMIUMACCOUNT = 49
RETURNVALUE_YOUNEEDTOLEARNTHISSPELL = 50
RETURNVALUE_YOURVOCATIONCANNOTUSETHISSPELL = 51
RETURNVALUE_YOUNEEDAWEAPONTOUSETHISSPELL = 52
RETURNVALUE_PLAYERISPZLOCKEDLEAVEPVPZONE = 53
RETURNVALUE_PLAYERISPZLOCKEDENTERPVPZONE = 54
RETURNVALUE_ACTIONNOTPERMITTEDINANOPVPZONE = 55
RETURNVALUE_YOUCANNOTLOGOUTHERE = 56
RETURNVALUE_YOUNEEDAMAGICITEMTOCASTSPELL = 57
RETURNVALUE_CANNOTCONJUREITEMHERE = 58
RETURNVALUE_YOUNEEDTOSPLITYOURSPEARS = 59
RETURNVALUE_NAMEISTOOAMBIGUOUS = 60
RETURNVALUE_CANONLYUSEONESHIELD = 61
RETURNVALUE_YOUARENOTTHEOWNER = 62
RETURNVALUE_YOUMAYNOTCASTAREAONBLACKSKULL = 63
RETURNVALUE_DONTSHOWMESSAGE = 64
RETURNVALUE_TILEISFULL = 65

BLUEBERRYBUSH_DECAY_INTERVAL = 300000
CONTAINER_POSITION = 0xFFFF
EMPTY_STORAGE = -1
ITEMCOUNT_MAX = 100

AUTOID_PLAYERS = 0x10000000
AUTOID_MONSTERS = 0x40000000
AUTOID_NPCS = 0x80000000

PLAYERFLAG_CANNOTUSECOMBAT = 0
PLAYERFLAG_CANNOTATTACKPLAYER = 1
PLAYERFLAG_CANNOTATTACKMONSTER = 2
PLAYERFLAG_CANNOTBEATTACKED = 3
PLAYERFLAG_CANCONVINCEALL = 4
PLAYERFLAG_CANSUMMONALL = 5
PLAYERFLAG_CANILLUSIONALL = 6
PLAYERFLAG_CANSENSEINVISIBILITY = 7
PLAYERFLAG_IGNOREDBYMONSTERS = 8
PLAYERFLAG_NOTGAININFIGHT = 9
PLAYERFLAG_HASINFINITEMANA = 10
PLAYERFLAG_HASINFINITESOUL = 11
PLAYERFLAG_HASNOEXHAUSTION = 12
PLAYERFLAG_CANNOTUSESPELLS = 13
PLAYERFLAG_CANNOTPICKUPITEM = 14
PLAYERFLAG_CANALWAYSLOGIN = 15
PLAYERFLAG_CANBROADCAST = 16
PLAYERFLAG_CANEDITHOUSES = 17
PLAYERFLAG_CANNOTBEBANNED = 18
PLAYERFLAG_CANNOTBEPUSHED = 19
PLAYERFLAG_HASINFINITECAPACITY = 20
PLAYERFLAG_CANPUSHALLCREATURES = 21
PLAYERFLAG_CANTALKREDPRIVATE = 22
PLAYERFLAG_CANTALKREDCHANNEL = 23
PLAYERFLAG_TALKORANGEHELPCHANNEL = 24
PLAYERFLAG_NOTGAINEXPERIENCE = 25
PLAYERFLAG_NOTGAINMANA = 26
PLAYERFLAG_NOTGAINHEALTH = 27
PLAYERFLAG_NOTGAINSKILL = 28
PLAYERFLAG_SETMAXSPEED = 29
PLAYERFLAG_SPECIALVIP = 30
PLAYERFLAG_NOTGENERATELOOT = 31
PLAYERFLAG_CANTALKREDCHANNELANONYMOUS = 32
PLAYERFLAG_IGNOREPROTECTIONZONE = 33
PLAYERFLAG_IGNORESPELLCHECK = 34
PLAYERFLAG_IGNOREWEAPONCHECK = 35
PLAYERFLAG_CANNOTBEMUTED = 36
PLAYERFLAG_ISALWAYSPREMIUM = 37
PLAYERFLAG_CANANSWERRULEVIOLATIONS = 38
PLAYERFLAG_39 = 39 -- ignore
PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION = 40
PLAYERFLAG_HASINFINITESTAMINA = 41
PLAYERFLAG_CANNOTMOVEITEMS = 42
PLAYERFLAG_CANNOTMOVECREATURES = 43
PLAYERFLAG_CANREPORTBUGS = 44
PLAYERFLAG_45 = 45 -- ignore
PLAYERFLAG_CANNOTBESEEN = 46

PLAYERCUSTOMFLAG_ALLOWIDLE = 0
PLAYERCUSTOMFLAG_CANSEEPOSITION	= 1
PLAYERCUSTOMFLAG_CANSEEITEMDETAILS = 2
PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS = 3
PLAYERCUSTOMFLAG_NOTSEARCHABLE = 4
PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES = 5
PLAYERCUSTOMFLAG_CANTHROWANYWHERE = 6
PLAYERCUSTOMFLAG_CANPUSHALLITEMS = 7
PLAYERCUSTOMFLAG_CANMOVEANYWHERE = 8
PLAYERCUSTOMFLAG_CANMOVEFROMFAR = 9
PLAYERCUSTOMFLAG_CANLOGINMULTIPLECHARACTERS = 10
PLAYERCUSTOMFLAG_HASFULLLIGHT = 11
PLAYERCUSTOMFLAG_CANLOGOUTANYTIME = 12
PLAYERCUSTOMFLAG_HIDELEVEL = 13
PLAYERCUSTOMFLAG_ISPROTECTED = 14
PLAYERCUSTOMFLAG_ISIMMUNE = 15
PLAYERCUSTOMFLAG_NOTGAINSKULL = 16
PLAYERCUSTOMFLAG_NOTGAINUNJUSTIFIED = 17
PLAYERCUSTOMFLAG_HIDELEVEL = 18
PLAYERCUSTOMFLAG_IGNOREPACIFICATION = 19
PLAYERCUSTOMFLAG_CANSTAIRHOP = 20
PLAYERCUSTOMFLAG_CANTURNHOP = 21
PLAYERCUSTOMFLAG_IGNOREHOUSERENT = 22
PLAYERCUSTOMFLAG_CANWEARALLADDONS = 23

maleOutfits = {128, 129, 130, 131, 132, 133, 134, 143, 144, 145, 146, 151, 152, 153, 154, 251, 268, 273, 278, 289, 325, 328}
femaleOutfits = {136, 137, 138, 139, 140, 141, 142, 147, 148, 149, 150, 155, 156, 157, 158, 252, 269, 270, 279, 288, 324, 329}

doors = {[1209] = 1211, [1210] = 1211, [1212] = 1214, [1213] = 1214, [1219] = 1220, [1221] = 1222, [1231] = 1233, [1232] = 1233, [1234] = 1236, [1235] = 1236, [1237] = 1238, [1239] = 1240, [1249] = 1251, [1250] = 1251, [1252] = 1254, [1253] = 1254, [1539] = 1540, [1541] = 1542, [3535] = 3537, [3536] = 3537, [3538] = 3539, [3544] = 3546, [3545] = 3546, [3547] = 3548, [4913] = 4915, [4914] = 4915, [4916] = 4918, [4917] = 4918, [5082] = 5083, [5084] = 5085, [5098] = 5100, [5099] = 5100, [5101] = 5102, [5107] = 5109, [5108] = 5109, [5110] = 5111, [5116] = 5118, [5117] = 5118, [5119] = 5120, [5125] = 5127, [5126] = 5127, [5128] = 5129, [5134] = 5136, [5135] = 5136, [5137] = 5139, [5138] = 5139, [5140] = 5142, [5141] = 5142, [5143] = 5145, [5144] = 5145, [5278] = 5280, [5279] = 5280, [5281] = 5283, [5282] = 5283, [5284] = 5285, [5286] = 5287, [5515] = 5516, [5517] = 5518, [5732] = 5734, [5733] = 5734, [5735] = 5737, [5736] = 5737, [6192] = 6194, [6193] = 6194, [6195] = 6197, [6196] = 6197, [6198] = 6199, [6200] = 6201, [6249] = 6251, [6250] = 6251, [6252] = 6254, [6253] = 6254, [6255] = 6256, [6257] = 6258, [6795] = 6796, [6797] = 6798, [6799] = 6800, [6801] = 6802, [6891] = 6893, [6892] = 6893, [6894] = 6895, [6900] = 6902, [6901] = 6902, [6903] = 6904, [7033] = 7035, [7034] = 7035, [7036] = 7037, [7042] = 7044, [7043] = 7044, [7045] = 7046, [7054] = 7055, [7056] = 7057, [8541] = 8543, [8542] = 8543, [8544] = 8546, [8545] = 8546, [8547] = 8548, [8549] = 8550, [9165] = 9167, [9166] = 9167, [9168] = 9170, [9169] = 9170, [9171] = 9172, [9173] = 9174, [9267] = 9269, [9268] = 9269, [9270] = 9272, [9271] = 9272, [9273] = 9274, [9275] = 9276, [10276] = 10277, [10274] = 10275, [10268] = 10270, [10269] = 10270, [10271] = 10273, [10272] = 10273, [10471] = 10472, [10480] = 10481, [10477] = 10479, [10478] = 10479, [10468] = 10470, [10469] = 10470}
closingDoors = {1224, 1226, 1228, 1230, 1242, 1244, 1246, 1248, 1256, 1258, 1260, 1262, 3541, 3543, 3550, 3552, 5104, 5106, 5113, 5115, 5122, 5124, 5131, 5133, 5289, 5291, 5293, 5295, 6203, 6205, 6207, 6209, 6260, 6262, 6264, 6266, 6897, 6899, 6906, 6908, 7039, 7041, 7048, 7050, 8552, 8554, 8556, 8558, 9176, 9178, 9180, 9182, 9278, 9280, 9282, 9284, 10279, 10281, 10283, 10285, 10474, 10476, 10483, 10485}
verticalOpenDoors = {1211, 1220, 1224, 1228, 1233, 1238, 1242, 1246, 1251, 1256, 1260, 1540, 3546, 3548, 3550, 3552, 4915, 5083, 5109, 5111, 5113, 5115, 5127, 5129, 5131, 5133, 5142, 5145, 5283, 5285, 5289, 5293, 5516, 5737, 5749, 6194, 6199, 6203, 6207, 6251, 6256, 6260, 6264, 6798, 6802, 6902, 6904, 6906, 6908, 7044, 7046, 7048, 7050, 7055, 8543, 8548, 8552, 8556, 9167, 9172, 9269, 9274, 9278, 9282, 10270, 10275, 10279, 10283, 10479, 10481, 10483, 10485}
horizontalOpenDoors = {1214, 1222, 1226, 1230, 1236, 1240, 1244, 1248, 1254, 1258, 1262, 1542, 3537, 3539, 3541, 3543, 4918, 5085, 5100, 5102, 5104, 5106, 5118, 5120, 5122, 5124, 5136, 5139, 5280, 5287, 5291, 5295, 5518, 5734, 5746, 6197, 6201, 6205, 6209, 6254, 6258, 6262, 6266, 6796, 6800, 6893, 6895, 6897, 6899, 7035, 7037, 7039, 7041, 7057, 8546, 8550, 8554, 8558, 9170, 9174, 9272, 9276, 9280, 9284, 10273, 10277, 10281, 10285, 10470, 10472, 10474, 10476}
specialDoors = {1223, 1225, 1241, 1243, 1255, 1257, 3542, 3551, 5105, 5114, 5123, 5132, 5288, 5290, 5745, 5748, 6202, 6204, 6259, 6261, 6898, 6907, 7040, 7049, 8551, 8553, 9175, 9177, 9277, 9279, 10278, 10280, 10475, 10484}
keys = {2086, 2087, 2088, 2089, 2090, 2091, 2092, 10032, 10091}

enchantableGems = {2147, 2146, 2149, 2150}
enchantableItems = {2383, 7383, 7384, 7406, 7402, 2429, 2430, 7389, 7380, 2454, 2423, 2445, 7415, 7392, 2391, 2544, 8905}
enchantingAltars = {
	{7504, 7505, 7506, 7507},
	{7508, 7509, 7510, 7511},
	{7516, 7517, 7518, 7519},
	{7512, 7513, 7514, 7515}
}
enchantedGems = {7760, 7759, 7761, 7762}
enchantedItems = {
	[2383] = {7744, 7763, 7854, 7869},
	[7383] = {7745, 7764, 7855, 7870},
	[7384] = {7746, 7765, 7856, 7871},
	[7406] = {7747, 7766, 7857, 7872},
	[7402] = {7748, 7767, 7858, 7873},
	[2429] = {7749, 7768, 7859, 7874},
	[2430] = {7750, 7769, 7860, 7875},
	[7389] = {7751, 7770, 7861, 7876},
	[7380] = {7752, 7771, 7862, 7877},
	[2454] = {7753, 7772, 7863, 7878},
	[2423] = {7754, 7773, 7864, 7879},
	[2445] = {7755, 7774, 7865, 7880},
	[7415] = {7756, 7775, 7866, 7881},
	[7392] = {7757, 7776, 7867, 7882},
	[2391] = {7758, 7777, 7868, 7883},
	[2544] = {7840, 7839, 7850, 7838},
	[8905] = {8906, 8907, 8909, 8908}
}
 
Last edited:
@Sudsy and Colandus!

Haha both of you're right.. i'm SO noob, i was testing with a GOD and god can talk and see the channel because is GOD.

Level works, but "active="no"" is better, so thanks Colandus, that's the solution :)


Thanks Colandus? :(
I posted the code you needed in my first post. And lol ive done that before testing nonactive channel on God.

Btw for 0.3.4 and maybe below if your script does support it

After:
Code:
	else if(player->getLevel() < 2 && channelId > CHANNEL_GUILD && channelId < CHANNEL_PARTY)
		{
			player->sendCancel("You may not speak into channels as long as you are on level 1.");
			return true;
		}

Add:
Code:
	else if(channelId == CHANNEL_LOOT)
        {
            player->sendCancel("You may not speak in the death channel.");
            return true;
        }
 
Last edited:
You forgot one factor.

If the Player dies by a field item, then there'll popup an error message in console :p

kind regards, Evil Hero
 
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