experienceStages = true <-- Do you want use exp stage higher you are lower or high exp is it configureable at data/xml/stages.xml
rateExperience = 1 <-- How much exprience do you want it to be if the exp stage is false. 1x is real tibia exp!
rateExperienceFromPlayers = 0 <-- Do you want player recive exp when they kill another player?
rateSkill = 30 <-- How fast should player recive skill exprience, higher amout faster skill level!
rateMagic = 15 <-- How fast should player recive magic exprience, higher amout faster magic level!
rateLoot = 1 <-- How fast should player loot items from dead monsters?
rateSpawn = 1