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Server stops responding

bleeblahblork

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Heres my problem:

My server normally runs off of crying damson 0.3.4

I went to upgrade to crying damson 0.3.5

When I run the server it never fully loads, and stops responding.
It does this during the loading maps process.

I have no clue what is wrong with it. Bot are 8.5 server.
 
Os 32bits.

Binary Not sure (how do i find out?)

Map is big. Its the rl map.

It works on 0.3.4 but not 0.3.5

32 Bits Os ~= Tibia RL Map

You have 3 ways:
1-: Get 64 bits os and compile it there.
2-: Compile it under 32 bits os with /LARGEADDRESSAWARE.
3-: Use the method Slain told u above.
 
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I tried the method slain suggested that one didnt work.

I would prefer not to compile, because I have little to no experience with compiling.

Just a question, since I have no clue, why would the same map work off of 0.3.4 but not 0.3.5?
 
the new maploader code sux?

Did it changed? o_O also is not the code which sucks is windows limitations which sucks although i'm not really sure if it only affect windows but as i can see there is only windows users whining about that...

I would prefer not to compile, because I have little to no experience with compiling.
Then learn to, it isn't that hard when we got a link to a compiler with all the required libraries to compile tfs....

Actually the only things you have to do are:

Windows:
1: Download tfs-devcpp & extract it
2: Download the sources
3: Open tfs-devcpp and load the tfs project
4: Click compile

Linux:
Open doc/README and follow the instructions....

WOW is this really a science or something hard to do?
 
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I found the sources, but now I have no clue on how to compile. I tried it a few times, and boost always says it cannot find its file location.

I believe it is because of using Windows 7?

If not I just cannot figure it out.
 
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