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Server stops responding

bleeblahblork

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Joined
Aug 12, 2009
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Heres my problem:

My server normally runs off of crying damson 0.3.4

I went to upgrade to crying damson 0.3.5

When I run the server it never fully loads, and stops responding.
It does this during the loading maps process.

I have no clue what is wrong with it. Bot are 8.5 server.
 
The only thing i copied was my database, and the map

There wasn't an error message it was just a windows error saying the program was not responding and must shut down.
 
Im not sure what you mean by tp resetup

I did try copying the database and having a new one.

The distro just keeps getting a windows error saying the program has stopped responding.
 
I tried a different distro. Same problem. Its for sure the map. I have tried many different maps, but only my map doesn't work. Its a rl map.

It works fine on 0.3.4

It gets to the last section before it stops responding.
 
Tried every idea listed above.

The windows error still comes up.

Maybe there is a problem with my config?


------------------------------

-- The Forgotten Server Config

-- Account manager
accountManager = "yes"
namelockManager = "yes"
newPlayerChooseVoc = "yes"
newPlayerSpawnPosX = 721
newPlayerSpawnPosY = 600
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 0
generateAccountNumber = "no"

-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = "yes"
advancedFragList = "no"

-- Banishments
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = "yes"
maxViolationCommentSize = 200
autoBanishUnknownBytes = "no"

-- Battle
-- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
-- showHealingDamageForMonsters inheritates from showHealingDamage.
worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = "yes"
pzLocked = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = "no"
removeWeaponAmmunition = "yes"
removeWeaponCharges = "yes"
removeRuneCharges = "yes"
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = "no"
showHealingDamage = "no"
showHealingDamageForMonsters = "no"
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = "no"
oldConditionAccuracy = "no"
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = "yes"
squareColor = 0

-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
experienceFromKilledPlayers = "no"
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

-- Connection config
worldId = 1
ip = "68.58.46.117"
bindOnlyConfiguredIpAddress = "no"
loginPort = 7173
gamePort = 7174
adminPort = 7173
statusPort = 7173
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Welcome to the Forgotten Server!"
displayOnOrOffAtCharlist = "no"
onePlayerOnlinePerAccount = "yes"
allowClones = "no"
serverName = "Forgotten"
loginMessage = "Welcome to the Forgotten Server!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = "yes"
forceSlowConnectionsToDisconnect = "no"
loginOnlyWithLoginServer = "no"
premiumPlayerSkipWaitList = "no"

-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = "1gvymokjz"
sqlDatabase = "server123"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
passwordType = "plain"

-- Deathlist
deathListEnabled = "yes"
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 20
maxDeathRecords = 5

-- Guilds
ingameGuildManagement = "yes"
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20

-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60

-- Houses
buyableAndSellableHouses = "yes"
houseNeedPremium = "yes"
bedsRequirePremium = "yes"
levelToBuyHouse = 1
housesPerAccount = 1
houseRentAsPrice = "no"
housePriceAsRent = "no"
housePriceEachSquare = 1000
houseRentPeriod = "never"
guildHalls = "no"

-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = "yes"
hotkeyAimbotEnabled = "yes"
maximumDoorLevel = 500

-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
-- useHouseDataStorage usage may be found at README.
mapName = "world"
mapAuthor = "Unknown"
randomizeTiles = "no"
useHouseDataStorage = "no"
storeTrash = "no"
cleanProtectedZones = "yes"
mailboxDisabledTowns = "-1"

-- Startup
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "realtime"
niceLevel = 5
coresUsed = "2"
optimizeDatabaseAtStartup = "yes"
removePremiumOnInit = "yes"
confirmOutdatedVersion = "no"

-- Muted buffer
maxMessageBuffer = 4
bufferMutedOnSpellFailure = "yes"

-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
allowChangeOutfit = "yes"
allowChangeColors = "yes"
allowChangeAddons = "yes"
disableOutfitsForPrivilegedPlayers = "no"
bankSystem = "yes"
saveGlobalStorage = "yes"
displaySkillLevelOnAdvance = "no"
spellNameInsteadOfWords = "no"
emoteSpells = "no"
promptExceptionTracerErrorBox = "yes"
storePlayerDirection = "no"

-- Ghost mode
ghostModeInvisibleEffect = "no"
ghostModeSpellEffects = "yes"

-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

-- Premium-related
freePremium = "no"
premiumForPromotion = "yes"

-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingsOnlyPremium = "yes"
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
experienceStages = "no"
rateExperience = 5.0
rateSkill = 3.0
rateMagic = 3.0
rateLoot = 2.0
rateSpawn = 1

-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is multiplying every second of logged out time, eg:
-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
-- rateStaminaThresholdGain is dividing in case the normal gain (that is
-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 1000 / 3
rateStaminaThresholdGain = 4
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = "yes"

-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = "no"
globalSaveHour = 8
shutdownAtGlobalSave = "yes"
cleanMapAtGlobalSave = "no"

-- Spawns
deSpawnRange = 2
deSpawnRadius = 50

-- Summons
maxPlayerSummons = 2
teleportAllSummons = "no"
teleportPlayerSummons = "no"

-- Status
ownerName = "Helinho"
ownerEmail = "@Xtibia.com"
url = "http://Xtibia.com"
location = "Europe"
displayGamemastersWithOnlineCommand = "no"

-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = "no"
displayPlayersLogging = "yes"
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = "no"

--------------------------------
 
This is what the error says:

TheForgottenServer.exe has stoped working

A problem caused the program to stop working correctly.
Windows will close the program and notify you if a solution is
available.
 
Im very sure its the map.

I just switched the same distro to a different map, and it worked fine.

Both maps are 8.5

All errors were removed on the map as well.
 
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