xNMExReject
Member
- Joined
- Oct 31, 2009
- Messages
- 33
- Reaction score
- 11
Is there a LUA function of some sort I can use to set these values through a script, rather than making multiple custom items to reflect different elemental damage on the same weapon?
Code:
<attribute key="elementFire" value="x" />
<attribute key="elementIce" value="x" />
<attribute key="elementEarth" value="x" />
<attribute key="elementEnergy" value="x" />
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