Mike Tha Gamer
Noob, Learning the ropes
- Joined
- Feb 19, 2008
- Messages
- 6
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I've been trying to get a server going with a set of custom classes. However I can't seem to get skills to advance properly.
For example I wanted to make a Necromancer which is skilled in magic but could advance faster in Club Fighting if the player wanted that option.
No matter how high i try to make the multiplier, the skill won't advance faster. It even stops advancing altogether if I up it too high.
Anyone that can help me out? ^_^
For example I wanted to make a Necromancer which is skilled in magic but could advance faster in Club Fighting if the player wanted that option.
Code:
</vocation>
<vocation id="1" name="Necromancer" description="a necromancer" needpremium="0" gaincap="10" gainhp="7" gainmana="25" gainhpticks="6" gainhpamount="2" gainmanaticks="1" gainmanaamount="2" manamultiplier="1.5" attackspeed="1800" soulmax="300" gainsoulticks="10" fromvoc="1" lessloss="55">
<formula meleeDamage="1.2" distDamage="1.0" wandDamage="1.2" magDamage="1.2" magHealingDamage="1.1" defense="1.0" magDefense="1.5" armor="1.0"/>
<skill fist="1.5" club="3.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="1.1" experience="1.2"/>
</vocation>
No matter how high i try to make the multiplier, the skill won't advance faster. It even stops advancing altogether if I up it too high.
Anyone that can help me out? ^_^