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Skill dont go stright line if i walk

caiquemoa

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Sep 18, 2011
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this spell will send a wave of poiso, my problem is if the player walk the next wave change direction.
what i need to now is what i have to change to the addEvent(RunPart,300,combat3_poisonarea,cid,var) and the others to go from start position and not from new position the player are

function onCastSpell(creature, var)
local cid = creature:getId()
RunPart(combat0_poisonarea,cid,var)
addEvent(RunPart,300,combat3_poisonarea,cid,var)
addEvent(RunPart,600,combat6_poisonarea,cid,var)
addEvent(RunPart,900,combat9_poisonarea,cid,var)
addEvent(RunPart,1200,combat12_poisonarea,cid,var)
return true
 
this might help you:
it will help me make the boomerang effect of pxg but not the fire blast effect that i want. in the same post other guy posted an maybe solution that is dont use combat() but i don't know how to do a spell without it
 
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