function onLogin(cid)
local playerVoc = getPlayerVocation(cid)
local reqTries = getPlayerRequiredSkillTries
local skillStor = 56364
local gotSkills = getPlayerStorageValue(cid, 56364)
if playerVoc == 1 and gotSkills == -1 then
doPlayerAddSkillTry(cid, SKILL_SHIELD, reqTries(cid, SKILL_SHIELD, 20))
doPlayerAddSpentMana(cid, 812500)
setPlayerStorageValue(cid, skillStor, 1)
elseif playerVoc == 2 and gotSkills == -1 then
doPlayerAddSkillTry(cid, SKILL_SHIELD, reqTries(cid, SKILL_SHIELD, 20))
doPlayerAddSpentMana(cid, 812500)
setPlayerStorageValue(cid, skillStor, 1)
elseif playerVoc == 3 and gotSkills == -1 then
doPlayerAddSkillTry(cid, SKILL_DISTANCE, reqTries(cid, SKILL_DISTANCE, 87))
doPlayerAddSkillTry(cid, SKILL_SHIELD, reqTries(cid, SKILL_SHIELD, 76))
doPlayerAddSpentMana(cid, 224800)
setPlayerStorageValue(cid, skillStor, 1)
elseif playerVoc == 4 and gotSkills == -1 then
doPlayerAddSkillTry(cid, SKILL_SWORD, reqTries(cid, SKILL_SWORD, 78))
doPlayerAddSkillTry(cid, SKILL_AXE, reqTries(cid, SKILL_AXE, 78))
doPlayerAddSkillTry(cid, SKILL_CLUB, reqTries(cid, SKILL_CLUB, 78))
doPlayerAddSkillTry(cid, SKILL_SHIELD, reqTries(cid, SKILL_SHIELD, 78))
doPlayerAddMagLevel(cid, 9)
setPlayerStorageValue(cid, skillStor, 1)
end
return TRUE
end