Ok well i have normal monster's [no skulls] and i have bosses and i want them to have a skull or a shield =/
I Tryed This
And all these
But nothing works, do i need to put in a special Function or something in sources [.cpp] Files
Dis:Mystic Sprite - Version 0.2.11.2 - Client:9.31 (the skulls and shields should automaticly work but they dont =/.
I Tryed This
Lua:
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag skull="4"/>
</flags>
Lua:
<flag skull="1-5"/> <flag skull="black"/> <flag shield="1"/>
But nothing works, do i need to put in a special Function or something in sources [.cpp] Files
Dis:Mystic Sprite - Version 0.2.11.2 - Client:9.31 (the skulls and shields should automaticly work but they dont =/.