Solved the errors, but this is just the level. Where's the skull part?Feature - [TFS 1.3] Monster Levels
code: aasfdfdasfdafdasf · infernumx/forgottenserver@723b97b config.lua: monsterBonusHealth = 0.5 monsterBonusSpeed = 0.02 monsterBonusDamage = 0.02 how to add to monsters (monster xml file): for tfs 1.2 users, configmanager is changed in 1.3, so ignore the configmanager.h and...otland.net
skull="xxxx"
<monster name="monster name" nameDescription="monster name" race="blood" skull="red" experience="0" speed="180" manacost="0">
<health now="5000" max="5000"/>
just add to ur monster.xml filexxxx - red/black/green/yellowLua:skull="xxxx"
it should look like:
XML:<monster name="monster name" nameDescription="monster name" race="blood" skull="red" experience="0" speed="180" manacost="0"> <health now="5000" max="5000"/>
Does not workjust add to ur monster.xml filexxxx - red/black/green/yellowLua:skull="xxxx"
it should look like:
XML:<monster name="monster name" nameDescription="monster name" race="blood" skull="red" experience="0" speed="180" manacost="0"> <health now="5000" max="5000"/>
Try to put on in looktypeDoes not work
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lurker" nameDescription="lurker" race="blood" skull="red" experience="0" speed="180" manacost="0">
<health now="5000" max="5000"/>
<look type="2" head="95" body="94" legs="94" feet="19" corpse="0"/>
<targetchange interval="2000" chance="0"/>
<strategy attack="525" defense="0"/>
<level min="150" max="200" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="-100" max="-400" />
<attack name="lifedrain" interval="2000" chance="15" range="1" min="-7" max="-13" />
</attacks>
<defenses armor="0" defense="0">
</defenses>
</monster>
Still nothingView attachment 46367
hm i give u my event monster code, can u try it?
XML:<?xml version="1.0" encoding="UTF-8"?> <monster name="Lurker" nameDescription="lurker" race="blood" skull="red" experience="0" speed="180" manacost="0"> <health now="5000" max="5000"/> <look type="2" head="95" body="94" legs="94" feet="19" corpse="0"/> <targetchange interval="2000" chance="0"/> <strategy attack="525" defense="0"/> <level min="150" max="200" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag targetdistance="1" /> <flag staticattack="70" /> <flag runonhealth="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="-100" max="-400" /> <attack name="lifedrain" interval="2000" chance="15" range="1" min="-7" max="-13" /> </attacks> <defenses armor="0" defense="0"> </defenses> </monster>
Do you mean removing the source codes?Can u try it without monster level?
No i mean remove level from this monsterDo you mean removing the source codes?
Just a regular monster, no skullNo i mean remove level from this monster
Oh i don't notic that it's in appdata, butAre you editing from a temporary winrar file or something? Why do you have your server files in appdata?
skull="xxx"
No,Are you editing from a temporary winrar file or something? Why do you have your server files in appdata?
Doesn't workhow about this
skull="SKULL_RED"
or
skull="4"