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[ Smoll Source Edit] Creature Filter to target Players with Ghostmode enabled

Tenzhiro

Fool of a Took!
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May 4, 2010
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Tenzhiro submitted a new resource:

[ Smoll Source Edit] Creature Filter to target Players with Ghostmode enabled - Able to filter creatures by name to be able to see and target players who have ghostmode enabled.

View attachment 95663
As I couldn't find anything on the forum:
A simple "creature" filter, instead of my Nazgul example, add creatures that should be allowed to see and target players who have GhostMode enabled. This doesn't intervene with GM's being in Ghostmode, the creatures won't target/attack them.

Now you can just make a spell or item that enables GhostMode for True Invisibility but able to have combat!


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Would it not be much better to add a flag to use in monster files. Like immunity; ghostmode or something?

Requiring compiling to add a new monster is not very flexible..
 
Hah, I was thinking about adding it on my own and had it in todos. Thanks man, will be useful :)
 
Great idea, I really liked the outcome. By any chance do you have the utana vid with the proper modifications aswell?
Thanks in advance!
 
Don't use, or fix before you use.
I'm not allowed to remove the post.
 
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