Tampek
ECHO 'Zarkonia.online';
Start a new season as the new year came and the server suffered a lot with the loss of players.
With that said I would like to say a few things:
- Teleport system, travel to hunting places and cities completing previous requirements.
Respawns conditioned like the original ones:
With that said I would like to say a few things:
New Island Revuul
- The server is completely stable and updatable as the months go
- We always have a backup of all "/Data"
- We will work to adjust the loot as it is well explained in Tibia.wikia.
- Withtout Feyrist Island, and distributed all items to the different creatures
- The Dangerous Deep Quest.
- The new Destroying Items, with imbuements auto-stackeable
- Quick Looting by Autoloot system (It will be clicking)
- The exact exausted when you use life or mana potions.
- Action bar that works correctly (without crash)
- Imbuements powerfull only if you complete last boss from Halls of hope/Heart of destruction
- Deepling bosses are 100% random, every day the entrance is locked or not
- Mawhawk will appear when a total of 1000 Guzzlemaws die
- Random object every week in the Demon Chest Room (Rookgaard).
- Teleport system, travel to hunting places and cities completing previous requirements.
Respawns conditioned like the original ones:
- Ferumbras Ascendant : All respawns improved and reformulated like RL
- Catacombs from Oramond : Free entrance, always with Dark torturer, Grims, demons etc...
- Roshamuul : Guzzlemaw valley 100% same as RL, and you can click every 25 Seconds
- Drefia : Improved respawn, and respawn time for every creature.
- Banuta : Added more monsters in the floors -3, -4.
- Nightmare isles : Respawn lire RL, improved with 7 or 9 monsters per Room.
- Otherworld : Tested by some high levels from RL, and improved respawn with real damage.
- Warzones I,II,II : Improved damage from monsters and cooldown from bosses.
- Okolnir, dragon mountain from Zao and Drashia Dragons lord exactly from RL.
- Low level zones like vampire crypt edron, hero cave edron and other places improved too.
- Experience stages: 1 - 79, 10x, 80 - 130, 5x and finally +131, 2.5x
- Skill rate: 1-105, x6 and +106, 3x & Magic level 3x
- World type: Optional-PvP
- Magic and wild growth walls are walkeable
- Only PVP mode in Guildwar/WarzonesPvP