Zoolek
Member
- Joined
- Jul 3, 2017
- Messages
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How to make healing spells heal from "speedchange" ?
I dont like to make monster paralyze, prefer them to "speedchange" like this:
<attack name="speed" interval="1000" chance="90" range="7" speedchange="-600" duration="40000">
Tested it, but doesnt work:
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_SPEEDCHANGE)
I dont like to make monster paralyze, prefer them to "speedchange" like this:
<attack name="speed" interval="1000" chance="90" range="7" speedchange="-600" duration="40000">
Tested it, but doesnt work:
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_SPEEDCHANGE)
Lua:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 1.4, 0, 1.6, 0)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end [/lua]
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