-- SpellCreator generated.
-- =============== COMBAT VARS ===============
-- Areas/Combat for 0ms
local combat0_Brush_3 = createCombatObject()
setCombatParam(combat0_Brush_3, COMBAT_PARAM_EFFECT, CONST_ME_SMALLPLANTS)
setCombatParam(combat0_Brush_3, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLEARTH)
setCombatParam(combat0_Brush_3, COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE)
setCombatArea(combat0_Brush_3,createCombatArea({{2},
{1}}))
function getDmg_Brush_3(cid, level, maglevel)
return (317)*-1,(326)*-1
end
setCombatCallback(combat0_Brush_3, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_3")
-- Areas/Combat for 500ms
local combat5_Brush_4 = createCombatObject()
setCombatParam(combat5_Brush_4, COMBAT_PARAM_EFFECT, CONST_ME_PLANTATTACK)
setCombatParam(combat5_Brush_4, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_EARTH)
setCombatParam(combat5_Brush_4, COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE)
setCombatArea(combat5_Brush_4,createCombatArea({{2},
{1}}))
function getDmg_Brush_4(cid, level, maglevel)
return (312)*-1,(318)*-1
end
setCombatCallback(combat5_Brush_4, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_4")
-- Areas/Combat for 1500ms
local combat15_Brush = createCombatObject()
setCombatParam(combat15_Brush, COMBAT_PARAM_EFFECT, CONST_ME_ICEATTACK)
setCombatParam(combat15_Brush, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLICE)
setCombatParam(combat15_Brush, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatArea(combat15_Brush,createCombatArea({{2},
{1}}))
function getDmg_Brush(cid, level, maglevel)
return (345)*-1,(368)*-1
end
setCombatCallback(combat15_Brush, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush")
-- Areas/Combat for 2200ms
local combat22_Brush_2 = createCombatObject()
setCombatParam(combat22_Brush_2, COMBAT_PARAM_EFFECT, CONST_ME_ICEAREA)
setCombatParam(combat22_Brush_2, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ICE)
setCombatParam(combat22_Brush_2, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatArea(combat22_Brush_2,createCombatArea({{2},
{1}}))
function getDmg_Brush_2(cid, level, maglevel)
return (379)*-1,(391)*-1
end
setCombatCallback(combat22_Brush_2, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_2")
-- =============== CORE FUNCTIONS ===============
local function RunPart(c,cid,var,dirList,dirEmitPos) -- Part
if (isCreature(cid)) then
doCombat(cid, c, var)
if (dirList ~= nil) then -- Emit distance effects
local i = 2;
while (i < #dirList) do
doSendDistanceShoot(dirEmitPos,{x=dirEmitPos.x-dirList[i],y=dirEmitPos.y-dirList[i+1],z=dirEmitPos.z},dirList[1])
i = i + 2
end
end
end
end
function onCastSpell(cid, var)
local startPos = getCreaturePosition(cid)
RunPart(combat0_Brush_3,cid,var)
addEvent(RunPart,500,combat5_Brush_4,cid,var)
addEvent(RunPart,1500,combat15_Brush,cid,var)
addEvent(RunPart,2200,combat22_Brush_2,cid,var)
return true
end