Lua:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 6, 5, 18.5, 25)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
I want paladin on lvl 100 heal 700 hp +/-, and on lvl 200 1400 +/-.
Code:
set[Attack/Healing]Formula(combat, formulaType, minl, maxl, minm, maxm)
min = level / minl + maglvl * minm
max = level / maxl + maglvl * maxm
I know i need to use this formula. Many people tried to explain how it works to me and I still dont get it. So please help
PS. it should not be based on magic level (if possible)
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