kaszanalubizryc
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- Joined
- Sep 10, 2015
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Engine: Yourots (7.6)
can someone rewrite this spell to possible attack player and monster
can someone rewrite this spell to possible attack player and monster
Code:
area = {
{0, 1, 0},
{1, 1, 1},
{0, 1, 0}
}
attackType = ATTACK_PHYSICAL
needDirection = false
areaEffect = NM_ME_EXPLOSION_AREA
animationEffect = NM_ANI_ARROW
hitEffect = NM_ME_EXPLOSION_DAMAGE
damageEffect = NM_ME_DRAW_BLOOD
animationColor = RED
offensive = true
drawblood = true
HealFriendObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0)
function onCast(cid, creaturePos, level, maglv, var)
centerpos = {x = creaturePos.x, y = creaturePos.y, z = creaturePos.z} targetpos = getPosition(var)
HealFriendObject.minDmg = (level * 2 + maglv * 3) * 2
HealFriendObject.maxDmg = (level * 2 + maglv * 3) * 3.5
if targetpos.x ~= nil and targetpos.z ~= nil and targetpos.y ~= nil then
if math.abs(targetpos.x - centerpos.x) < 18 and math.abs(targetpos.y - centerpos.y) < 14 and targetpos.z == centerpos.z then
return doTargetMagic(cid, targetpos, HealFriendObject:ordered())
end
end
return false
end