Hello guys,
Can someone help me to fix this bug in my server? Using OTX 0.3
Can someone help me to fix this bug in my server? Using OTX 0.3
Code:
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
local text = ""
local spells = {}
for _, spell in ipairs(player:getInstantSpells()) do
if spell.level ~= 0 then
if spell.manapercent > 0 then
spell.mana = spell.manapercent .. "%"
end
spells[#spells + 1] = spell
end
end
table.sort(spells, function(a, b) return a.level < b.level end)
local prevLevel = -1
for i, spell in ipairs(spells) do
local line = ""
if prevLevel ~= spell.level then
if i ~= 1 then
line = "\n"
end
line = line .. "Spells for Level " .. spell.level .. "\n"
prevLevel = spell.level
end
text = text .. line .. " " .. spell.words .. " - " .. spell.name .. " : " .. spell.mana .. "\n"
end
player:showTextDialog(item:getId(), text)
return true
end