Lukanio
### Own3D ###
- Joined
- Nov 25, 2008
- Messages
- 325
- Reaction score
- 6
Chcialbym lekko zmienic moja mana rune a mianowicie:
Chodzi o to zeby w "doPlayerAddMana" bylo to liczenie max min a nie tam wyzej
I prosze nie dawac mi prostego kodu:
Dziekuje za pomoc i pozdrawiam!
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 1 + maglevel * 10) * 1.2
max = (level * 1 + maglevel * 10) * 1.3
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
doPlayerAddMana(cid, TUTAJ MA BYC TO MIN-MAX)
return doCombat(cid, combat, var)
end
Chodzi o to zeby w "doPlayerAddMana" bylo to liczenie max min a nie tam wyzej
I prosze nie dawac mi prostego kodu:
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_MANADRAIN)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 1 + maglevel * 10) * 1.2
max = (level * 1 + maglevel * 10) * 1.3
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Dziekuje za pomoc i pozdrawiam!