Olddies
Classicot.com
Want to add fake players to your 2.0?Is it working with part 2?
Want to add fake players to your 2.0?Is it working with part 2?
Want to add fake players to your 2.0?
I accidentally deleted my branch, but either way, the entire information is inside protocolstatus.I want to know if it works and how it exactly works from the technical side meaning how people set this up![]()
GitHub - ErikasKontenis/SabrehavenServer (https://github.com/ErikasKontenis/SabrehavenServer)I want to know if it works and how it exactly works from the technical side meaning how people set this up![]()
Could you specify files and scripts used for that?GitHub - ErikasKontenis/SabrehavenServer (https://github.com/ErikasKontenis/SabrehavenServer)
THIS ONE HAS SPOOFING YES, some files like protologame.cpp and others I don't remember. I took everything from it and added to TFS 1.4.2 and it worked. It's really good. When you log in with an account like "ADM Xikini", it logs the spoofing slowly, random bots will appear on the map, going hunting, others training, training on dummy etc. For me it worked yes.
You need to have an account with a name to log in and automatically log spoofing bots, each with different nick and level, vocation and items etc. Very good... but I had to adapt it myself to what I wanted and it worked.
Could you specify files and scripts used for that?
What the fuckGitHub - ErikasKontenis/SabrehavenServer (https://github.com/ErikasKontenis/SabrehavenServer)
THIS ONE HAS SPOOFING YES, some files like protologame.cpp and others I don't remember. I took everything from it and added to TFS 1.4.2 and it worked. It's really good. When you log in with an account like "ADM Xikini", it logs the spoofing slowly, random bots will appear on the map, going hunting, others training, training on dummy etc. For me it worked yes.
You need to have an account with a name to log in and automatically log spoofing bots, each with different nick and level, vocation and items etc. Very good... but I had to adapt it myself to what I wanted and it worked.
if (characterName == "King Tibianus") {
std::ostringstream query;
Database* db = Database::getInstance();
query << "SELECT `name`, `account_id` FROM `players` WHERE `fake_player` = 1 group by `account_id` limit 197";
DBResult_ptr result;
if ((result = db->storeQuery(query.str()))) {
do {
g_scheduler.addEvent(createSchedulerTask(uniform_random(1000, 1000 * 60 * 60), std::bind(&ProtocolGame::login, getThis(), result->getString("name"), result->getNumber<uint32_t>("account_id"), operatingSystem, true)));
} while (result->next());
}
}
else {
g_dispatcher.addTask(createTask(std::bind(&ProtocolGame::login, getThis(), characterName, accountId, operatingSystem, false)));
}
}
Yes, that's the one. You need to have a King Tibianus account or you can change the name to whatever you want.What the fuck
LUA:if (characterName == "King Tibianus") { std::ostringstream query; Database* db = Database::getInstance(); query << "SELECT `name`, `account_id` FROM `players` WHERE `fake_player` = 1 group by `account_id` limit 197"; DBResult_ptr result; if ((result = db->storeQuery(query.str()))) { do { g_scheduler.addEvent(createSchedulerTask(uniform_random(1000, 1000 * 60 * 60), std::bind(&ProtocolGame::login, getThis(), result->getString("name"), result->getNumber<uint32_t>("account_id"), operatingSystem, true))); } while (result->next()); } } else { g_dispatcher.addTask(createTask(std::bind(&ProtocolGame::login, getThis(), characterName, accountId, operatingSystem, false))); } }
how I can add this for your 1.2 tfs? :Yes, that's the one. You need to have a King Tibianus account or you can change the name to whatever you want.
For example, you log in and log out, and the game automatically connects random accounts, appearing as bot spoofing throughout the map. Very cool.