Glidarn
Member
ok i changed first items... but now they start with with 2 sets of eq's
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="First Items" enabled="yes">
<config name="firstitems_config"><![CDATA[
STORAGE = 30001
commonItems = {
{itemid=2160, count=1, inContainer = true}, -- 1 platinum coins
{itemid=2643}, -- leather boots
{itemid=2554, count=1, inContainer = true}, -- Shovel
{itemid=2120, count=1, inContainer = true}, -- Rope
}
firstItems = {
{ -- Sorcerer
{itemid=1988}, -- backpack
{itemid=2521}, -- dark shield
{itemid=2190}, -- wand of vortex
{itemid=8819}, -- magician's robe
{itemid=8820}, -- mage hat
{itemid=2647} -- plate legs
},
{ -- Druid
{itemid=1988}, -- backpack
{itemid=2521}, -- dark shield
{itemid=2182}, -- snakebite rod
{itemid=8819}, -- magician's robe
{itemid=8820}, -- mage hat
{itemid=2647} -- plate legs
},
{ -- Paladin
{itemid=1988}, -- backpack
{itemid=2521}, -- dark shield
{itemid=2389, count=3}, -- 3 spears
{itemid=2463}, -- plate armor
{itemid=2457}, -- steel helmet
{itemid=2647} -- plate legs
},
{ -- Knight
{itemid=1988}, -- backpack
{itemid=2521}, -- dark shield
{itemid=2383}, -- spikesword
{itemid=2463}, -- plate armor
{itemid=2457}, -- steel helmet
{itemid=2647} -- plate legs
}
}
]]></config>
<event type="login" name="FirstItems" event="script"><![CDATA[
domodlib('firstitems_config')
for _, items in ipairs(firstItems) do
for _, item in ipairs(commonItems) do
table.insert(items, item)
end
end
function onLogin(cid)
if getPlayerGroupId(cid) < 4 and getPlayerStorageValue(cid, STORAGE) < 1 and firstItems[getPlayerVocation(cid)] then
for _, v in ipairs(firstItems[getPlayerVocation(cid)]) do
if isItemContainer(v.itemid) then
backpack = doPlayerAddItem(cid, v.itemid, 1)
elseif v.inContainer then
doAddContainerItem(backpack, v.itemid, v.count or 1)
else
doPlayerAddItem(cid, v.itemid, v.count or 1)
end
end
setPlayerStorageValue(cid, STORAGE, 1)
end
return true
end
]]></event>
</mod>
Last edited: