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C++ stop mapclick tfs 1.2

rudger

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I'm using tfs 1.2, client 10.80 and would like to stop walking with mapclick when I cast a spell.

I tried to add
Code:
player->stopWalk();
in
Code:
void Spell::postCastSpell
but then I disable walking with arrow keys.
 
If you are talking about auto walk and then casting a spell with hotkey, then it is cancelling the walk
 
untested but try adding this to both postCastSpell functions
C++:
    player->onWalkComplete();
    player->stopEventWalk();
 
player->stopEventWalk(); works but then I can't walk anymore.

Weird if I put it in bool CombatSpell::castSpell it only works with walking with arrow keys but if I put the functions in postCastspell it works with arrow keys and mapclick, but then you can't walk anymore.
 
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