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[Sweden][Custom/10.98] RevolutionOT 7th February 20:00 CET | Skill Tree | Competitive Arena & Dungeons.

Server Website/AAC
https://revolutionot.com
Server Address
revolutionot.om
Server Port
7171
Client Protocol
10.98

Awesomedudei

Revolutionot.com
Joined
Jan 20, 2010
Messages
454
Solutions
1
Reaction score
209
Location
Sweden
Dm6WC6E.png




Hello again, it is now time for Revolution OT to come back with lots of improvements and more unique stuff.
Please remember that this is a BETA and things are bound to change and things could potentially break.
But that is what a BETA is for, please report any bug on our Discord server.
Donations during the BETA will transfer over to release.(and from previous beta)
Some things during this beta will be free in the ingame store, such as Regret Runes(Passive tree)

The server has been down for quite some time now after the last beta due to many unfortunate things happening in real life.
Its always hard to predict the future and what will happen, but we're here again and dedicated!
Lets begin with some of the new things to Revolution OT

Skill Tree

with so many possible builds.
Some Keystones will change how Spells work or even give you a new spell.
Some paths will promote you into a new Class like Elementalist, Battlemage, Mystic, Juggernaut, Berserker, Gladiator, Trickster, Ranger. (unfinished as of now)

1697210673431.jpeg



Arena System
where you can climb ranks and earn rewards. Compete alone or with a team and climb to the top.



Dungeon System
with highscore & many neat features.

y0u3WjR.png



An Upgrader
module that lets you use Energy to automatically roll on gear for desired stats.

MEEQszX.gif
vNYNUW3.png



Guild system
with many new features such as Guild Power, Ranks, Buffs, Inbox & Bank.

g1.png
g3.png



Task System
has been introduced where you can select the amount yourself.

PvCEREt.png



Monster Spawn System & Rarity
has been completely reworked and wont work as Tibia anymore.
Think of it more as Path of Exile where monsters spawn in groups depending on their rarity.


Divination Cards

collect X amount of cards for each set and turn them in for a Reward.

liYUXuc.png



Cast System
Ignore the HUD on this client as its not gonna be the actual one, but take a look at the Cast System that has been made.



Experience Rates
Level 1 to 60 - 5x
Level 61 to 100 - 4x
Level 101 to 150 - 3x
Level 151 to 190 - 2x
Level 191 to 240 - 1x
Level 241 to 300 - 0.9x
Level 301 to 375 - 0.8x
Level 376 to 470 - 0.7x
Level 471 to 590 - 0.6x
Level 591 to 730 - 0.5x
Level 731 to 910 - 0.25x
Level 911 to 1250 - 0.2x
Level 1251+ - 0.25x

Skills , Magic and Loot Rates:
Magic Rate - 8x
Skills Rate - 8x
Loot Rate - 1x

You can create your account here >
Revolution OT

I will update this thread with patch notes/changes and work on a better looking Thread in time :)
 
Beta Patch

Code:
[Upgrader]
Added a Tutorial Video button under (Add Enchant)

[Upgrade System]
Mirror Rune's chance to drop was nerfed.
Magnet Rune's chance to drop was buffed.

[Tooltips]
Attack Speed on tooltip fixed.

[Items]
Increased attack of all 2h weapons by 35%.
Increased attack of all quivers by 25%.
Increased critical chance of all 2h weapons by 20%.
Increased the chance of looting Faith Rune & Fortune Rune.
Decreased the chance of looting Ancient Rune, Chance Rune & Soul Rune.
Coldfire Staff's damage buffed.
The Darkness (wand) damage buffed.
Wand of Destruction's damage buffed.
Flawless Ice Wand's Damage nerfed.
Scarab Belt now has Evasion & Distance Fighting.
Frozen Belt now has Energy Shield.
Runic Girdle can be sold to rashid for 8000 gold.
Dreamer Boots health tick fixed.
Shimmer Wand now works.
Nomad Belt now has Evasion & Distance Fighting.
Mage Girdle now has Energy Shield.
Outcast Belt now has Energy Shield & Magic Level.
Guard Belt now has Armor & Melee Fighting.
Nerfed Twinstone Belt's Magic Level from 2 to 1.

[Spells]
Adjusted more spell formulas to correctly work with attack damage, skill etc.

(Mystic)
Totem's now gain less HP from your level.
Holy Flame totem's damage formula was increased.
Icicle totem's damage formula was increased.
Spark Totem now requires level 250.
New Totem called Reaper at lvl 325.
All Totems duration were changed from 8 to 12 seconds.

(Battlemage)
New spell Hoarfrost for level 300.

(Berserker)
Great Spinning Axe's damage formula was increased.
Berserker Rage no longer transforms your 'outfit'.
Spinning Axe damage formula was buffed.
Leap Slam's cooldown changed from 4 to 3 seconds.
Leap Slam's damage formula was buffed.
Heavy Strike's damage formula was buffed.
Devastate's damage formula was buffed.
New spell Zeus Strike for level 180.
Berserker's Rage attack speed changed from 10% to 15%.


(Elementalist)
Ultimate Firestorm's formula was decreased, but base damage increased.
Ultimate Firestorm's cooldown was increased from 2 to 3 seconds.
Ultimate Icestorm's formula was decreased, but base damage increased.
Ultimate Icestorm's cooldown was increased from 2 to 3 seconds.
Arcane Barrage's formula was decreased, but base damage increased.
Arcane Barrage's cooldown was decreased from 4 to 3 seconds.
Gattling Bolt's formula was decreased, but base damage increased.
Gattling Bolt's cooldown was decreased from 5 to 3 seconds.
Fiery Sky's formula was decreased, but base damage increased.
Fiery Sky's cooldown was decreased from 4 to 3 seconds.
Greater Arcane Barrage formula was decreased, but base damage increased.
Wrath off Ashura's damage formula was  buffed.

(Gladiator)
Quake's damage formula was buffed and should properly scale with melee skill.
Black Lotus's damage formula was buffed.
Frost Blade's damage formula was buffed.
World Breaker's damage formula was buffed.

(Juggernaut)
Righteous Fire damage per level increased from 4 to 8.
Thrust's damage formula was buffed and should properly scale with melee skill.
Shield Bash's damage formula was buffed.
Charge's damage formula was buffed and should properly scale with melee skill.
Charge's cooldown was changed from 4 to 3 seconds.
Seismic Slam's damage formula was buffed and should properly scale with melee skill.

(Ranger)
Surrounding Star's damage formula was buffed and should properly scale with dist skill.
Barrage's damage formula was buffed and should properly scale with dist skill.
Multishot's damage formula was buffed and should properly scale with dist skill.
Quick Draw's damage formula was buffed and should properly scale with dist skill.
Diamond Arrow's damage formula was buffed and should properly scale with dist skill.
(Trickster)
New spell Striking Stars for level 400.
Death Cleave's range increased from 1 to 4.

(Trickster)
Fan of Knive's damage formula was buffed and should properly scale with dist skill.
Galactical Star's damage formula was buffed and should properly scale with dist skill.
Death Star's damage formula was buffed and should properly scale with dist skill.
Death Cleave's damage formula was buffed and should properly scale with dist skill.
Garrote's damage formula was buffed and should properly scale with dist skill.

[Dungeons]
All dungeons now award guaranteed Experience Scrolls when you finish them.
Mixcoatl will now contain all monsters.

[Map]
Fixed several quests that didn't give the correct items.
Fixed doors in some spawns that you couldn't open.
Fixed a few teleporters going to the wrong location on the way back.
Dice Event added to the Teleporter (Not automated event)
Arena Map was missing.
VIP Quest fixed.
Removed an infinite Ice Condition from certain monsters.

[Tasks]
Removed Honey Boo Boo from Glitzy task.
Fixed some quest doors requiring Task rank that were inaccessible.

[Store]
Spark Aura added.
 
Beta Patch 1.0.3
Code:
[Spells]
Righteous Fire now takes elemental protection into account.

[Items]
Crystal Crossbow's attack increased from 4 to 7.
Crystal Crossbow's attack speed set to 1.33.
Crystal Crossbow's critical chance set to 7.10.
Articulo Mortis attack decreased from 56 to 53.
Articulo Mortis attack speed set to 1.18.
Articulo Mortis critical chance increased from 6.00 to 6.60.
Obsidian Axe's attack speed set to 1.18.
Obsidian Axe's critical chance increased from 5.50 to 6.70.
Obsidian Axe's critical damage set to 7%.
Obsidian Axe's melee skill set to 4.
Brain Smasher's attack increased from 45 to 48.
Brain Smasher's attack speed set to 1.25
Bondage Mask's energy shield decreased from 320 to 240.
Galea Mortis now has 350 energy shield instead of 21 armor.
Icemourne's ice damage increased from 43 to 50.
Icemourne's critical chance increased from 7.00 to 7.20.
Icemourne's melee skill increased from 3 to 4.
Ring of Wrath no longer has regeneration.
Ring of Wrath now has 150 energy shield.
Ring of Wrath now has 7% critical damage.
Ring of Wrath now has 7% energy protection.
Great Long One's attack speed set to 0.80
Great Long One's defense increased from 10 to 20.
Great Long One's critical damage decreased from 15 to 10.
Beryl Rogue's attack speed set to 1.25
Beryl Rogue's critical chance increased from 6.00 to 6.80.
Marble Bracelet's energy shield increased from 60 to 200.
Sacred Talisman now has 6 armor.
Sacred Talisman now has 5% critical chance.
Sacred Talisman now has 4% fire protection.
Shamanistic Amulet now has 110 energy shield.
Shamanistic Amulet now has 5% critical chance.
Shamanistic Amulet now has 4% fire protection.
Garnet Necklace now has 135 evasion.
Garnet Necklace now has 5% critical chance.
Garnet Necklace now has 4% fire protection.
Dream Slippers now has 75 energy shield.
Dream Slippers now has 30 speed.
Dream Slippers now has 15 Health/s & 50 Mana/s.
Bluetint Boots now has 8 armor.
Bluetint Boots now has 30 speed.
Bluetint Boots now has 50 Health/s & 15 Mana/s.
Shamanistic Boots now has 90 evasion.
Shamanistic Boots now has 30 speed.
Shamanistic Boots now has 35 Health/s & 20 Mana/s.

[Quests]
Replaced most default monsters with custom monsters.
Increased the difficulty on certain quests.
Replaced some rewards in Ascended Quests with new ones.

[Monsters]
Monsters will now spawn even though players are on the screen.
Majority of ascended monster has been reworked and difficulty has been increased.
Reduced the amount of gold dropped and lowered some items drop chance.
Enraged monster spawns has been re-enabled.

[Map]
Added info boxes to all quests.
Fixed multiple doors not working.
Increased the density on multiple spawns.
Increased the size of some spawns.
Fixed an error with stairs.

[Tasks]
Decreased the experience gain bonus from 115% to 20%.
Decreased the gold gain bonus from 60% to 10%.
Decreased the item bonus from 50% to 20%.

[Client]
Quests now always show quest rewards in a popup window.
Quest rewards will now roll item names.

[Website]
Fixed a bug with character creation date.
 
Frozen Temple Dungeon added.
RevolutionOT_mnQ8nrQGFU.webp

Dm6WC6E.png




Hello again, it is now time for Revolution OT to come back with lots of improvements and more unique stuff.
Please remember that this is a BETA and things are bound to change and things could potentially break.
But that is what a BETA is for, please report any bug on our Discord server.
Donations during the BETA will transfer over to release.(and from previous beta)
Some things during this beta will be free in the ingame store, such as Regret Runes(Passive tree)

The server has been down for quite some time now after the last beta due to many unfortunate things happening in real life.
Its always hard to predict the future and what will happen, but we're here again and dedicated!
Lets begin with some of the new things to Revolution OT

Skill Tree

with so many possible builds.
Some Keystones will change how Spells work or even give you a new spell.
Some paths will promote you into a new Class like Elementalist, Battlemage, Mystic, Juggernaut, Berserker, Gladiator, Trickster, Ranger. (unfinished as of now) passivetree.webp

Dungeon System
with highscore & many neat features.
dungeons.webp

Unique Spells
With new and unique spells you'll be able to try out multiple new builds (Currently working on full rework)




Arena System
where you can climb ranks and earn rewards. Compete alone or with a team and climb to the top.





An Upgrader
module that lets you use Energy to automatically roll on gear for desired stats.




Guild system
with many new features such as Guild Power, Ranks, Buffs, Inbox & Bank.



g1.png
g3.png



Task System
has been introduced where you can select the amount yourself.



PvCEREt.png



Monster Spawn System & Rarity
has been completely reworked and wont work as Tibia anymore.
Think of it more as Path of Exile where monsters spawn in groups depending on their rarity.




Divination Cards

collect X amount of cards for each set and turn them in for a Reward.



liYUXuc.png


Cast System
Ignore the HUD on this client as its not gonna be the actual one, but take a look at the Cast System that has been made.





Experience Rates
Level 1 to 60 - 8x
Level 61 to 100 - 4x
Level 101 to 150 - 3x
Level 151 to 190 - 2x
Level 191 to 240 - 1x
Level 241 to 300 - 0.8x
Level 301 to 375 - 0.7x
Level 376 to 470 - 0.6x
Level 471 to 590 - 0.5x
Level 591 to 730 - 0.35x
Level 731 to 910 - 0.2x
Level 911 to 1250 - 0.1x
Level 1251+ - 0.05x

Skills , Magic and Loot Rates:
Magic Rate - 8x
Skills Rate - 8x
Loot Rate - 1x

You can create your account here >
Revolution OT

I will update this thread with patch notes/changes and work on a better looking Thread in time :)
 
Beta Patch 1.0.4

Code:
[General]
There is now no delay when trying to walk through players in protection zone.
Added the talkactions !taskrank & !taskpoints
Fixed an issue with character creation date from the client character creator.
Maximum item level on an item was increased from 1000 to 1500.
Fixed an error with the boss loot system.
Fixed an error with potions spamming the server console if used wrong.
Fixed quests not giving points and losing points on delevel.
Fixed Cryptic & Angelic wing tokens.

[Items]
Chromium Ring's critical damage was decreased from 8 to 6%.
Chromium Necklace now has 8% critical damage, 3% critical chance & 40 movement speed.
Coated Longsword's base attack decreased from 112 to 105.
Coated Longsword's attack speed decreased by 100ms.
Coated Longsword's critical damage was decreased from 45% to 15%.
Decreased the chance of looting Coated Longsword.
Primeval Wand now works.
Fixed multiple description errors.

[Upgrader]
You can no longer upgrade equipped items.

[Tasks]
Task experience was nerfed due to the fact that it was just too much levels from tasks.
3 new tasks for Nyxweavers, Scourgefiends & Huskborn's.

[Dungeons]
New dungeon Frozen Temple (level 1000) added and with it new item sets.
All dungeons have been reworked and should now be a bigger challenge in all levels.
The dungeon monsters max hp, damage, resistances, defenses & experience were buffed a lot.
Item level requirement for joining higher level dungeons were decreased by roughly 20%.
Fixed an issue with the top runners in the dungeon panel.

[Map]
New spawn Nyxweaver in ascended hunts.
New spawn Scourgefiend in ascended hunts.
New spawn Huskborn's in ascended hunts.
New enraged monsters added, Enraged Tidecaller & Enraged Figeater.
Removed the temple 'shops' and their info boxes, instead added more NPC's closer to temple.
The lever in King's proudness quest duration was increased from 30 seconds to 5 minutes.
Fixed a few monsters that wouldn't use some of their spells.

[Spells]
Elementalist formula was changed to also take wand skill into consideration(these values needs to be tested).
Black Lotus formula was fixed to scale properly.
Reaper totem's damage type was changed from lifedrain to death damage.
Righteous Fire's base damage increased from 400 to 500.
Righteous Fire's burn damage increase per level increased from 10 to 12.
Multishot damage increased by 10%.
Most, if not all physical damage scaling spells were buffed by 10-15%.
 
Can anyone tell me how many people are online? I can't check that on website

Edit: nvm found
 
Can anyone tell me how many people are online? I can't check that on website

Edit: nvm found
Not many (we had 60+ on start), there will be wipe soon (like 2 weeks) when major update is finished, also current balance is an issue so people are simply waiting.
 
Last edited:
tbh it would be much better if power was shifted to gear/quests/unlocks instead and there would be lvl cap for example 300 or 500
 
tbh it would be much better if power was shifted to gear/quests/unlocks instead and there would be lvl cap for example 300 or 500
So... just like it is now. Gear and upgrading gives much more than the tree. Level cap wouldn't help with anything here.
 
Beta Patch 1.0.5 & 1.0.6

Code:
[Dungeons & Quests]
Frozen Temple Dungeon's monsters has been buffed by 15%.
Frostbite's maximum health was increased from 58,000,000 to 62,000,000.
Twilight Geode Dungeon's monsters has been buffed by 15%.
New quest (Satan's Lair) for level 900.
Satan's Lair monsters has been buffed by 20%.
Castor should now spawn together with Pollux in Gemini Land quest.
Raging Dwarf in Hill of the Mountain Dungeon will now use its melee attack.
Adjusted the teleport when killing Medousa the Forsaken.
Abyssal Knight & Abyssal Lunatic had wrong mana drain values. (decreased from 15,000 to 600-1400)
Added Iceforged Star to Frozen Temple Dungeon loot table.
Added Iceforged Belt to Frozen Temple Dungeon loot table.
Added Undergrowth Disk to The Waking Jungle Dungeon loot table.
Added Soul Star to Lucid Cavern Dungeon loot table.
The monsters in Frozen Temple now drops runes.

[Monster Modifiers]
Monsters rarity modifiers has been buffed:
Increased damage was increased from 15% to 20%.
Physical damage as extra (ELEMENT) damage was increased from 10% to 15%.
Increased physical damage was increased from 20% to 25%.
Critical chance was increased from 120% to 145%.
Critial damage multiplier was increased from 25% to 30%.

[Items]
One handed weapons attack was increased by 20%.
Two handed weapons attack was decreased by 15%.
Added a quiver to Glacial Valley.
Adjusted the sell prices of wands & rods on the NPC Gandalf to fit (Item seller & Rashid).
World Boss Token is now usable to force spawn a random world boss.
Aged Mummy & Ancient Mummy now lootable.
Increased the attack of Eldritch Warmace from 61 to 66.
King's Proudness armor decreased from 30 to 25.
King's Proudness critical damage amount decreased from 15% to 10%.
King's Proudness skills decreased from 10 to 9.
King's Proudness HP & Mana regen decreased from 150 to 100.

[Spells]
New spell for trickster at level 500 (Great Death Cleave)
New spell for trickster at level 450 (Ice Prism)
Spinning Axe & Great Spinning Axe damage nerfed by around 15% and cooldown increased from 5 to 6 seconds.
Devastate's damage nerfed by around 15%.
Garrote's cooldown reduced from 8 to 4 seconds.
Molten Burst's damage increased by around 20%.
Removed group cooldown on multiple spells.

[Tasks]
Minimum kills for task is now 100 and maximum is 2000.
Changed the bonuses on tasks.
Increased the amount of task points required per rank.
Ascended hunts task requirements were adjusted.
Task Ranks
    [10] = "Hunter",
    [30] = "Ranger",
    [60] = "Big Game Hunter",
    [100] = "Trophy Hunter",
    [150] = "Pro Hunter",
    [200] = "Elite Hunter",
    [300] = "Master Hunter",
    [400] = "Excellent Hunter",
    [500] = "Crazy Hunter",
    [600] = "Insane Hunter",
    [700] = "Prime Hunter",
    [800] = "Superb Hunter",
    [900] = "Transcended Hunter",
    [1000] = "Huntmaster"

[Client]
Fixed the Buy Points button in the client. (Redirected to a nonexisting link)
Fixed an issue with Stash not stacking items over 65536.
Optimized the stash.
Required level on items should now be displayed correctly.

[Upgrader]
Fixed an issue with the upgrader that allowed you to roll the same enchant twice on an item.
Updated the possible enchants & values to the correct ones.

[General]
Changed the position of Innocence world boss portal in temple to 1sqm east (Not to collide with Azmodan's)
Fixed an server console error with offline training.
Fixed an server console error with potions.
Added 14 new effects & 2 new missiles.
Fixed a bug with exp stages not working correctly once you reached last stage.
Fixed 62 Wings & Outfits alignment.
Royal Advisor Outfit had wrong ID's on female and male (swapped).
Added all outfits to LookType.
Removed Upgrade Catalyst Box from casino.
Changed the weights on the Divination Card set (Crazy Slots).
Removed Fishing spot from teleporter.
Fixed the last mission for the NPC Succulina.
Many map error fixes.
Changed the Ascended Quests area a little. (Didn't make sense that grass grew out in space)

Added 10 new outfits (not added store or quests yet):
Fiend Slayer
Potioneer
Decaying Defender
Darklight Evoker
Flamefury Mage
Doom Knight
Draccoon Herald
Celestial Avenger
Blade Dancer
Rootwalker
Beekeeper
 
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