I love this server and regularly log in to see whats up & if any guildies or buddies online. But sadly, rarely.. Anyway, ive been working on this little list and figured why not post it on the thread. Its a bit outdated cuz it was made a week ago~ Honestly, with these changes it would really, truly enhance the gameplay if he'd bring along an Reset.. I am aware that Ghostx has taken part of the Ascalon's Staff which is really good. I know that there'll be positive changes especially now that he had suggested to help Fare out.. But STILL, even if you would introduce a new level cap and whatever else that is being planned.. It will simply just take tooo much time (if not impossible) for new players to come in the same league where Zawawy and those are in. They've spent a good 1-2 months on this server therefore having such a large advantage over those who will form a fresh new community aka new ppl. It wont be fun honestly. The gap is tooooooo wide/thick/large/fat // also its rather hard to imagine those ol' players returning and start to play as active as they did before. x.x
I myself have played this server seriously for quite a while and know this & that. Bringing in an reset wouldnt even be so catastrophic for those higher levels because they know the INS and OUTS of this server, therefore they will always have a certain advantage over others
Anyway, these are just my PERSONAL suggestions for an even greater server with more durability. (Please mind that the class changes is just an small portion bcus I lack knowledge regarding other classes)
----------------------------------------------------------------------------------
-Get the server on Otservlist.org
-Hire an mapper??
-USE the custom sprites that this server has in its basement, cuz theyre awesome
-Introduce exp stages or make the current ones more serious?
-Mayb make it easier to find on google (Or am I just doing it wrong)
-Perhaps update to an newer client like 9.6 to introduce many more mapping possibilities (Prolly a bit TOOO optimistic <hope not>)
-Add a larger variaty of difficult dungeon maps (Let the imagination run wild?)
-Reduce the amount of bonus points you get per quest. (People r lv. 450 and have already reached like 78 points in ATK, which doesnt leave much room left to grow)
-Add an proper starter's area for newcomers which Ghostx has offered to make (Something like the Isle of Destiny irl)
-Make an proper dungeon system because the current waiting list for who clicks the fastest, not really kewll (Maybe just talk to an NPC to be put in an queue, which you can check by saying Hi, Status/Queue to the NPC?)
-Lessen the bonus stats from items a bit further (As certain mages still seem to benefit a bit TOO much from the mana regen on items.. Would prefer higher base manarune heals for mages that cant afford to spend such a long time to get their full gear)
-Perhaps introduce an custom version of the Paralyze rune for pvp enhancement (so Priests got an possibility to "Slow/Paralyze" players)
-Give the speed cap at an earlier level (I used to be lv. 340 n' didnt reach my speed cap <999> unless i'd use Swiftness Ring or ate an fish)
-Remove speed bonus from the fish (because you'd be pretty much forced to use fish 24/7 <especially if you reach the speed cap at such an late lvl)
-Put an small delay between each use of the fishing rod? (Spamming is so cliché ;P)
-Use more custom sprites for those major bosses (Would make the serv more unique n' fun for newcomers imo)
-Make the damage difference between priests and wizards minor aka not as large (You dont see a massive difference between druids/sorcs on real tibia neither besides the sorcs having better variaty of waves and spell effects that hit more monsters in general)
-Make the mage's gameplay a bit more versatile/active by introducing a custom set of waves/beams and putting them on their original cooldowns perhaps?
-Remove the 1.5 sec stun that you can get from Crepitus Gelu? (Perhaps use 1.5 sec freeze in exchange, same as Priests)(1.5 sec stun too OP for pvp situations lol)
-Not allowing Mas Ress to affect enemies if you're in either CTF or Warmode
-Put UE on a 6/8 sec cooldown and introduce an stronger single target spell along with it (So mage's do not have to spam ue to get the most damage output, which is quite simpleeeeee/boring)
-Increase the amount of mana given by the mage's manarune by an small margin (1.4k just really isnt enough, there is no way you'll have your full set before lv. 350 therefore making the lv. 300 manarune heal quite low considering people outdamage that by a good 75%)
----------------------------------------------------------------------------------
Reminder: this was writen a good week ago, so certain things r oudated =P
I only recommend adding the majority of these suggestions if Fare would bring along an reset though. You can be ignorant about it, but we all know that this server has much more potential than what it is showing at this stage.
On a side note; It would be even more awesome once Ghostx is done revamping ;D
The ball is in your court mate