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[TFS 0.3.4]Frags Problem

error656

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Aug 27, 2007
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Hello
I use TFS 0.3.4
I have got a problem with frags, when player log offline, his time to loose frag still count.
Example:
In my ots for kill somebody you have to wait 2 hours for lost frag, so x kill y and x log out for 2 hours, he come back and he have no unjust kills.
Any ideas how to fix that?
 
man I think what it is that you try this, I'm not sure

Code:
	daily[COLOR="YellowGreen"]Frags[/COLOR]To[COLOR="Blue"]RedSkul[/COLOR]l = 8
	w[COLOR="Blue"]eeklyFr[/COLOR]ag[COLOR="YellowGreen"]sToR[/COLOR]edSkull = 5
	mon[COLOR="YellowGreen"]thly[/COLOR]Fr[COLOR="Blue"]agsToR[/COLOR]edSkull = 10

~edit

Perhaps this
Code:
UPDATE `players` SET `redskulltime`=0;
 
Beon tfs 0.3.4 doesnt have that frags system...

True...:p

Somebody told me its normal and now OTS works that, its that right? Is there any tutorial to change frag system. I want to do that player have to stay in game for lossing frags, and what he is offline count stop.
 
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