metiu11
Member
- Joined
- Mar 26, 2011
- Messages
- 94
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Heyo,
I found script, which add effect on player but i want to change lookType, so i edit it like this:
Its worked, but i need one more script like this, so i was clone it, change name in spells.xml etc. and its doesnt worked.
What i need to change to copy that spell few times?
I just wanna spell like buff who change looktype and give some buffs.
I found script, which add effect on player but i want to change lookType, so i edit it like this:
Code:
local tempo = 60 -- tempo em segundos.
local ml = 35 -- quantos ira aumentar o skill de ML
local skillfist = 35 -- quantos ira aumentar o skill de Fist
local skillsword = 35 -- quantos ira aumentar o skill de Sword
local skillaxe = 35 -- quantos ira aumentar o skill de Axe
local skillclub = 35 -- quantos ira aumentar o skill de Club
local skilldistance = 35 -- quantos ira aumentar o skill de Distance
local skillshield = 35 -- quantos ira aumentar o skill de Shield
local health = 80 -- A cada 1 segundo quantos aumentar de vida
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, tempo*1000)
setConditionParam(condition, CONDITION_PARAM_STAT_MAGICLEVEL, ml)
setConditionParam(condition, CONDITION_PARAM_SKILL_FIST, skillfist)
setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, skillsword)
setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, skillaxe)
setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, skillclub)
setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, skilldistance)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, skillshield)
setConditionParam(condition, CONDITION_PARAM_OUTFIT, outfit)
setCombatCondition(combat, condition)
local condition = createConditionObject(CONDITION_HASTE)
setConditionParam(condition, CONDITION_PARAM_SPEED, 250)
setConditionParam(condition, CONDITION_PARAM_TICKS, tempo*1000)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)
local condition = createConditionObject(CONDITION_REGENERATION)
setConditionParam(condition, CONDITION_PARAM_SUBID, 1)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setConditionParam(condition, CONDITION_PARAM_TICKS, tempo*1000)
setConditionParam(condition, CONDITION_PARAM_HEALTHGAIN, health)
setConditionParam(condition, CONDITION_PARAM_HEALTHTICKS, 1000)
setCombatCondition(combat, condition)
function magicEffect2(tempo2,tempo3,cid)
if (isCreature(cid)) then
if getPlayerStorageValue(cid, 9081) > 0 and getCreatureCondition(cid, CONDITION_REGENERATION, 1) then
do
doSetCreatureOutfit(cid, {lookType=91}, 3000)
end
end
end
end
function onCastSpell(cid, var)
if getPlayerStorageValue(cid, 9081) ~= 1 or getCreatureCondition(cid, CONDITION_REGENERATION, 1) == false then
doCombat(cid, combat, var)
tempo2 = 0
while (tempo2 ~= (tempo*1000)) do
addEvent(magicEffect2, tempo2, tempo2, tempo*1000, cid)
tempo2 = tempo2 + 300
end
setPlayerStorageValue(cid, 9081,1) -- storage verifica transformado, quando = 1 player esta transformado.
doCreatureSay(cid, "Gate open!", TALKTYPE_MONSTER)
else
doPlayerSendCancel(cid, "Sorry, you are transformed.")
end
end
Code:
<instant name="open gate" words="open gate" aggressive="0" prem="0" selftarget="1" lvl="1" mana="1" exhaustion="1000" script="lee/opengate.lua">
<vocation id="80"/>
</instant>
Its worked, but i need one more script like this, so i was clone it, change name in spells.xml etc. and its doesnt worked.
What i need to change to copy that spell few times?
I just wanna spell like buff who change looktype and give some buffs.