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[TFS 0.3] How to make a 2nd promotion level and need help with a script!

christiandb

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I had the following 2nd promotions on my old server (mystic spirit):
Code:
	<vocation id="12" name="Super Knight" description="a super knight" gaincap="40" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="50" gainmanaticks="10" gainmanaamount="60" manamultiplier="3.0" attackspeed="750" soulmax="200" gainsoulticks="15" fromvoc="4">
		<formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0"/>
		<skill id="0" multiplier="1.1"/>
		<skill id="1" multiplier="1.1"/>
		<skill id="2" multiplier="1.1"/>
		<skill id="3" multiplier="1.1"/>
		<skill id="4" multiplier="1.4"/>
		<skill id="5" multiplier="1.1"/>
		<skill id="6" multiplier="1.1"/>
	</vocation>
	<vocation id="11" name="Super Paladin" description="a super paladin" gaincap="30" gainhp="10" gainmana="20" gainhpticks="7" gainhpamount="35" gainmanaticks="15" gainmanaamount="60" manamultiplier="1.4" attackspeed="700" soulmax="200" gainsoulticks="15" fromvoc="3">
		<formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0"/>
		<skill id="0" multiplier="1.2"/>
		<skill id="1" multiplier="1.2"/>
		<skill id="2" multiplier="1.2"/>
		<skill id="3" multiplier="1.2"/>
		<skill id="4" multiplier="1.1"/>
		<skill id="5" multiplier="1.1"/>
		<skill id="6" multiplier="1.1"/>
	</vocation>
	<vocation id="10" name="Super Druid" description="a super druid" gaincap="20" gainhp="5" gainmana="30" gainhpticks="8" gainhpamount="25" gainmanaticks="8" gainmanaamount="85" manamultiplier="1.1" attackspeed="600" soulmax="200" gainsoulticks="15" fromvoc="2">
		<formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0"/>
		<skill id="0" multiplier="1.5"/>
		<skill id="1" multiplier="1.8"/>
		<skill id="2" multiplier="1.8"/>
		<skill id="3" multiplier="1.8"/>
		<skill id="4" multiplier="1.8"/>
		<skill id="5" multiplier="1.5"/>
		<skill id="6" multiplier="1.1"/>
	</vocation>
	<vocation id="9" name="Super Sorcerer" description="a super sorcerer" gaincap="20" gainhp="5" gainmana="30" gainhpticks="7" gainhpamount="12" gainmanaticks="8" gainmanaamount="85" manamultiplier="1.1" attackspeed="600" soulmax="200" gainsoulticks="15" fromvoc="1">
		<formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0"/>
		<skill id="0" multiplier="1.5"/>
		<skill id="1" multiplier="2.0"/>
		<skill id="2" multiplier="2.0"/>
		<skill id="3" multiplier="2.0"/>
		<skill id="4" multiplier="2.0"/>
		<skill id="5" multiplier="1.5"/>
		<skill id="6" multiplier="1.1"/>
	</vocation>

I know they aren't working anymore because of only the base voc level configured at "vocation" in the database and I have to work with "promotion". But my question was how to make this?

My second question was how to fix this script:

Code:
        <event type="preparedeath" name="PlayerDeathPrepare" script="playerpreparedeath.lua"/>

Code:
function onPrepareDeath(cid, killer)
    if getPlayerItemCount(cid, 2196) >= 1  then
        doSetCreatureDropLoot(cid, 0)
    end
end

I get this warning:

Code:
[07/11/2008  14:15:02] Warning: [Event::loadScript] Event onDeath not found. data/creaturescripts/scripts/playerpreparedeath.lua

And playerdeathprepare can't be found too, any way to fix this script?

Kind regards,

Chris~
 
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