elnelson
Lunaria World Dev
Hello otlanders, im trying to make a waypoint system which work like this:
1-. Player stand on a certain SQM with aid (Ex aid: 6655)
2-. Player save the new waypoint with the place name (Ex: cyclops mountain) if not saved and show current saved waypoints as a textmessage
3-.Only discovered waypoints can be shown on the textmessage
(Ex: Current Waypoints:\n 1-.cyclops mountain\n 2-. rotworm cave\n 3-.etc
4-. Player can use !wp "cyclops mountain to teleport there (only if player has reached the save tile and its over a waypoint tile)
4.1- (optional) Player can use !wp "1 to teleport to cyclops mountain (the first discovered waypoint)
4-. All aid tiles can be used to teleport
This is an interesting feature we can add to TFS 0.4 (rev 3774 currently) since all waypoints script are for TFS 1.X+. I hope you could help =)
Have a nice day!
1-. Player stand on a certain SQM with aid (Ex aid: 6655)
2-. Player save the new waypoint with the place name (Ex: cyclops mountain) if not saved and show current saved waypoints as a textmessage
3-.Only discovered waypoints can be shown on the textmessage
(Ex: Current Waypoints:\n 1-.cyclops mountain\n 2-. rotworm cave\n 3-.etc
4-. Player can use !wp "cyclops mountain to teleport there (only if player has reached the save tile and its over a waypoint tile)
4.1- (optional) Player can use !wp "1 to teleport to cyclops mountain (the first discovered waypoint)
4-. All aid tiles can be used to teleport
This is an interesting feature we can add to TFS 0.4 (rev 3774 currently) since all waypoints script are for TFS 1.X+. I hope you could help =)
Have a nice day!