Hello.
Just like in title players do not gain any skulls or even pzlocked during pvp.
I already had worldtype = pvp in config.
I asked in some places about pvp system in tfs 1.0 (any system old or new I don't care...) but nobody answered (is it a taboo or somethin?)
I also searched for any lua-pvp/skull system in the Internet but there are only war-server-like scripts...
I hope anyone will give me some information about it.
(It's strange that in source there are many codes with gaining skull, but it looks like these don't work or are not included somewhere.......)
Just like in title players do not gain any skulls or even pzlocked during pvp.
I already had worldtype = pvp in config.
I asked in some places about pvp system in tfs 1.0 (any system old or new I don't care...) but nobody answered (is it a taboo or somethin?)
I also searched for any lua-pvp/skull system in the Internet but there are only war-server-like scripts...
I hope anyone will give me some information about it.
(It's strange that in source there are many codes with gaining skull, but it looks like these don't work or are not included somewhere.......)