Hi all
My problem of today is about switching from pvp on and off inside the server, in order to have players that do pvp and players that just want to do pve.
The script that I wanted to use is the following:
http://otland.net/threads/pvp-own-world-type.31889/#post-322373
I don't know if it's a TFS 1.0 script (i guess so) but when i try to apply it on my server i have the following error:
[Error - CreatureEvent::configureEvent] Invalid type for creature event: PvpMode
[Warning - BaseEvents::loadfromXml] Failed to configure event
and i just followed the installation...so according with my intuition, is like the 'onCombat' is not take into account.... I tried to make some changes but still nothing changed...so i'm here now to ask help Prolly is something stupid that i don't know
(ps: yes i already made the SQL query to update the player table)
My problem of today is about switching from pvp on and off inside the server, in order to have players that do pvp and players that just want to do pve.
The script that I wanted to use is the following:
http://otland.net/threads/pvp-own-world-type.31889/#post-322373
I don't know if it's a TFS 1.0 script (i guess so) but when i try to apply it on my server i have the following error:
[Error - CreatureEvent::configureEvent] Invalid type for creature event: PvpMode
[Warning - BaseEvents::loadfromXml] Failed to configure event
and i just followed the installation...so according with my intuition, is like the 'onCombat' is not take into account.... I tried to make some changes but still nothing changed...so i'm here now to ask help Prolly is something stupid that i don't know
(ps: yes i already made the SQL query to update the player table)