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[TFS 1.1] Protected Monsters Creaturescript

Jaed Le Raep

★Gaeming★
Joined
Sep 3, 2007
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Hey guys, just wanted to request a simple AIO script that would allow players to configure a list of monsters.

If any of the monsters on this list is killed by a player, then that player would receive a white skull.
 
I am sure it is possible, pretty much any method in player.h/.cpp can be written in lua and used in your scripts.
 
I'm quite sure it's possible.. I'm simply requesting if someone would write and contribute it to the community as it would be a cool RPG script.
 
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