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Tfs. 1.2 getAttack()

lazarus321

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Joined
May 8, 2017
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Guys, how do I get the physical attack of the sword for example after it has been added Attribute. I'm using it this way below but it takes the base item as a reference.

C++:
function onCastSpell(creature, var)

    local player = Player(creature)

    local leftHand2 = pushThing(player:getSlotItem(CONST_SLOT_LEFT)).itemid

    local item = ItemType(leftHand2):getAttack()

    player:sendTextMessage(MESSAGE_INFO_DESCR, item)

    return true
    
end
 
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