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TFS 1.2 Strange walking for players and monsters

Jompi

A hoagie in disguise.
Joined
Oct 22, 2007
Messages
197
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Location
Sweden
So this is what I am having a problem with:
Creatures that walk slow, when they are chasing or walking towards a player they kind of walk choppy towards the player, it's like they can't finish walking the SQM before switching to the next one

This is how it looks:


There is also a problem with monsters. When a player is close but in PZ they will walk sort of regularly, with the small pause between changing SQM, but when they have targeted a player they go berserk and never stops, they run all over the place.
The problem also affects players, when you mapclick or sidestep the character will fly back.

As I show here:
 
Last edited:
Bamp

I updated the thread with a lot more information about the problem. Hopefully someone knows what I must do to fix this..
 
Last edited by a moderator:
Still nothing.. Is it a compiling error or something in the datapack? Is the server supposed to be like this?
 
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