Jompi
A hoagie in disguise.
So this is what I am having a problem with:
Creatures that walk slow, when they are chasing or walking towards a player they kind of walk choppy towards the player, it's like they can't finish walking the SQM before switching to the next one
This is how it looks:
There is also a problem with monsters. When a player is close but in PZ they will walk sort of regularly, with the small pause between changing SQM, but when they have targeted a player they go berserk and never stops, they run all over the place.
The problem also affects players, when you mapclick or sidestep the character will fly back.
As I show here:
Creatures that walk slow, when they are chasing or walking towards a player they kind of walk choppy towards the player, it's like they can't finish walking the SQM before switching to the next one
This is how it looks:
There is also a problem with monsters. When a player is close but in PZ they will walk sort of regularly, with the small pause between changing SQM, but when they have targeted a player they go berserk and never stops, they run all over the place.
The problem also affects players, when you mapclick or sidestep the character will fly back.
As I show here:
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