Game.broadcastMessage(message, messageType)
Lua:Game.broadcastMessage(message, messageType)
Alrought I'm using 1.3 too and they both go to screen and server log.
Both didn't work, still only in server log.MESSAGE_STATUS_WARNING = Red in console only.
I'm not 100% sure, but switch "MESSAGE_STATUS_WARNING" to "18", I think that's the number for red in console + middle screen
Hmm, if you're using OTC it could be something there maybe simply settings, or it's something with your tfs, are you sure its the latest tfs?Both
Both didn't work, still only in server log.
Its not OTC, i am sure.
player:sendPrivateMessage(player, "Server is saving game in one minute. Please logout.", MESSAGE_STATUS_CONSOLE_RED)
Idk what he's talking with the double function thing but he is right, otclient actually fixes the problem and displays in-screen but tibia client doesn't.MESSAGE_STATUS_WARNING = 18, /*Red message in game window and in the console*/
the correct one is MESSAGE_STATUS_WARNING, if it doesn't work then it's otclient.
OR it could be that you're using the completely wrong function and it probably doesn't take a second argument for message type
Game.broadcastMessage("Server is saving game in one minute. Please logout.", MESSAGE_STATUS_WARNING)
wtf last time i remembered it worked fine on the normal tibia client but now it doesn'tIdk what he's talking with the double function thing but he is right, otclient actually fixes the problem and displays in-screen but tibia client doesn't.
View attachment 30375
Hey, why when i use broadcastMessage ("broadcastMessage("Server is saving game in one minute. Please logout.", MESSAGE_STATUS_WARNING)") the message is only on Server Log, not in the center on screen?
IMO. Something in Tibia client changed, thats why. I noticed that too.wtf last time i remembered it worked fine on the normal tibia client but now it doesn't
How do they send the red text message in center of screen at server save then?This changed like 8months ago if not more. Tibia client 10.98 does not support red message on screen.
I replaced broadcast function with orange text on screen and red and blue in console
Dont know, didnt work for me.How do they send the red text message in center of screen at server save then?
Private message sends red text to screen abive ur character?It definitely supports red since private message in red works. I'm pretty sure it's the issue with doSendTextMessage cause other types with it weren't displaying in screen for me either.