kimokimo
Kimo
I'm trying to recreate a part of this system:
I only need the part where it sets the attribute on the item and return it back, i don't want the effects itself. since i don't need all the abilities i wana add the attribute to the item in C++ and the buffs in lua.
So how exactly can i add attributes to items and get it on the lua side to apply the effects?
@Delusion
Lua Function - [TFS 1.3] Item abilities via Lua
SQL needed to execute in db: ALTER TABLE player_items ADD abilities BLOB NOT NULL; ALTER TABLE player_depotitems ADD abilities BLOB NOT NULL; ALTER TABLE player_inboxitems ADD abilities BLOB NOT NULL; C++ Code: infernumx/forgottenserver...
otland.net
I only need the part where it sets the attribute on the item and return it back, i don't want the effects itself. since i don't need all the abilities i wana add the attribute to the item in C++ and the buffs in lua.
So how exactly can i add attributes to items and get it on the lua side to apply the effects?
@Delusion