local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
local condition = Condition(CONDITION_ATTRIBUTES)
condition:setParameter(CONDITION_PARAM_TICKS, 10000)
condition:setParameter(CONDITION_PARAM_SKILL_SWORDPERCENT, -110)
combat:addCondition(condition)
function onCastSpell(creature, variant)
return combat:execute(creature, variant)
end