matheusjp2
New Member
- Joined
- Oct 5, 2015
- Messages
- 15
- Reaction score
- 3
@Gesior.pl
I'm testing in otx the result is very cool, a doubt is there a way to disable it? or put hours in hours
I also noticed that it doesn't show the amount of players online, it's always 0
I'm testing in otx the result is very cool, a doubt is there a way to disable it? or put hours in hours
I also noticed that it doesn't show the amount of players online, it's always 0
Lua:
[9/7/2023 19:49:58]
Thread: 1 Cpu usage: 1.23292% Idle: 98.9552% Other: -0.188133% Players online: 0
Time (ms) Calls Rel usage % Real usage % Description
210 9370 56.82251% 0.70058% functor
67 300 18.22563% 0.22471% boost::bind(&Game::checkCreatures, this)
66 3464 18.07986% 0.22291% boost::bind(&Game::checkCreatureWalk, &g_game, id)
14 599 3.96441% 0.04888% boost::bind(&GlobalEvents::think, this)
7 120 1.93587% 0.02387% boost::bind(&Game::checkDecay, this)
2 17 0.68945% 0.00850% &Game::playerMove
0 30 0.23004% 0.00284% boost::bind(&GlobalEvents::timer, this)