Good evening, I wanted to know how I can increase the maximum level of my server, it goes up to level 16561, I have already changed the source to percentage here
I saw some topics showing how new I am with source, today it's the first time I compile and I wanted some help and calm down to show me how to teach lol. I'm using TFS 1.5 from nekiro Version 8.60.
I know this is where things change but I don't know what to change
Feature - Health And Mana Percent [TFS 1.2]
Hello Otland members, I have just finished it so i found no problem to share it with you all because the old one is not working on new tfs versions ( i used it to make it working on tfs 1.2 ) anyway lets start. First Step (1/3):Open protocolgame.cpp and find this (Should be close to line 2885)...
otland.net
I saw some topics showing how new I am with source, today it's the first time I compile and I wanted some help and calm down to show me how to teach lol. I'm using TFS 1.5 from nekiro Version 8.60.
I know this is where things change but I don't know what to change
Lua:
static uint64_t getExpForLevel(const uint64_t lv) {
return (((lv - 6ULL) * lv + 17ULL) * lv - 12ULL) / 6ULL * 100ULL;
}