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[TFS 1.x] List of missing TFS features from Cipbia

what did these used to do?

for example you used the berserk spell

Code:
COMBATPARAM_HITEFFECT
when a target gets hit by the spell you can choose which magiceffect on top of the hitted monster will happen...

Code:
COMBATPARAM_HITCOLOR
Ables you to choose color of the damage numbers so the color doesn't depend on the monster's case e.g blood/venom/undead...

Imagine making a 'custom element' or a sub element like earth->poison or just create a difference between 'earth' spells and poison spells, u could add like
Code:
combat:setParamater(COMBATPARAM_HITCOLOR, browncolorid)

I remember i used those in 0.3.6 TFS, do not know why it's not here anymore.... Might take a look someday to get it fixed ;)


Animera
 
@Evil Puncker
Reward system for bosses, this code could be base for implementation?

Just asking.
 
@Evil Puncker
Reward system for bosses, this code could be base for implementation?

Just asking.
yes, if some kind guy like @Leo32 add it we could test and try 😁 🥰
 
Lured creatures walk back to their spawn places as soon as they lose their target. [8.7]

Here one person tried do it.

Here is also function in OTX to walk to position in monster userdata (meta table?).

I would love to see this new lua function.
 
finally updated it up to

Updates/12.70.11005​


and removed a few things that have been already implemented

  • Changes in the skill ranking ingame are now only updated every minute to reduce message spam. [12.70.10995]
How it works ? I did not understand
 
  • Changes in the skill ranking ingame are now only updated every minute to reduce message spam. [12.70.10995]
How it works ? I did not understand

me neither since I have not played tibia anymore 😁 but maybe the skill ranking ingame used to send you a message in server log if you changed your position, and now it does that only every 1 minute
 
Standing on a Glowing Tile allows you to open the preselected Market interface of an item when you click on "Show in Market" in the item's context menu. [11.8]
Does this work for other glowing tiles such as anni and demon helmet quest?
 

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