• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

OTClient TFS & OTClient Redemption

gdias92

Premium User
Premium User
Joined
Sep 6, 2025
Messages
1
Reaction score
0
I managed to compile both The Forgotten Server (1.6) and the latest OTClient successfully.

However, when I try to log into the server, I receive the following warning in the client:

WARNING: Cannot load asset hash identifier from assets.json.sha256: unable to open file '/things/1310/assets.json.sha256': not found
I extracted the assets and sounds from some Tibia 13.10 client files I found online, but I could not find the assets.json.sha256 file anywhere.

Where can I obtain this file?

Also, I am currently unable to log into the server. The client shows the following error:
Authentication Error
Your connection was lost.
Either your network or the server went down. (ERROR 10054)

And the server outputs this message:
tfs::http::Session:: on_read: The socket was closed due to a timeout

Are these issues related? Has anyone experienced this before?

Here's the full log:
The Forgotten Server - Version 1.6

Compiled with Microsoft Visual C++ version 14.3
Compiled on Jun 6 2024 00:18:29 for platform x64
Linked with LuaJIT 2.1.0-beta3 for Lua support

A server developed by The Forgotten Server Team
Visit our forum for updates, support, and resources: OTLand (https://otland.net/).

copying config.lua.dist to
Loading config
Loading RSA key
Establishing database connection... MySQL 3.3.1
Running database manager
Loading vocations
Loading items... OTB v3.65.62
Loading script systems
Using LuaJIT 2.1.0-beta3
Loading lua libs
NpcLib loaded
Loading lua scripts
Loading monsters
Loading lua monsters
Loading lua npcs
Loading outfits
Checking world type... PVP
Loading map
Map size: 2048x2048.
Map loading time: 0.12 seconds.
Loaded house items in: 0.001 s
Initializing gamestate
Starting HTTP server on 127.0.0.1:8080 with 1 threads.
Loaded all modules, server starting up...
Forgotten>> Executing raids event...
Server Online!

I found part of the issue — the server startup log no longer shows any errors. I was using TFS 1.7 together with the 1.6 datapack.

However, I’m still unable to log into the server.
 
Last edited:
Back
Top