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I managed to compile both The Forgotten Server (1.6) and the latest OTClient successfully.
However, when I try to log into the server, I receive the following warning in the client:
Where can I obtain this file?
Also, I am currently unable to log into the server. The client shows the following error:
And the server outputs this message:
Are these issues related? Has anyone experienced this before?
Here's the full log:
I found part of the issue — the server startup log no longer shows any errors. I was using TFS 1.7 together with the 1.6 datapack.
However, I’m still unable to log into the server.
However, when I try to log into the server, I receive the following warning in the client:
I extracted the assets and sounds from some Tibia 13.10 client files I found online, but I could not find the assets.json.sha256 file anywhere.WARNING: Cannot load asset hash identifier from assets.json.sha256: unable to open file '/things/1310/assets.json.sha256': not found
Where can I obtain this file?
Also, I am currently unable to log into the server. The client shows the following error:
Authentication Error
Your connection was lost.
Either your network or the server went down. (ERROR 10054)
And the server outputs this message:
tfs::http::Session:: on_read: The socket was closed due to a timeout
Are these issues related? Has anyone experienced this before?
Here's the full log:
The Forgotten Server - Version 1.6
Compiled with Microsoft Visual C++ version 14.3
Compiled on Jun 6 2024 00:18:29 for platform x64
Linked with LuaJIT 2.1.0-beta3 for Lua support
A server developed by The Forgotten Server Team
Visit our forum for updates, support, and resources: OTLand (https://otland.net/).
Server Online!Map size: 2048x2048.copying config.lua.dist to
Loading config
Loading RSA key
Establishing database connection... MySQL 3.3.1
Running database manager
Loading vocations
Loading items... OTB v3.65.62
Loading script systems
Using LuaJIT 2.1.0-beta3
Loading lua libs
NpcLib loaded
Loading lua scripts
Loading monsters
Loading lua monsters
Loading lua npcs
Loading outfits
Checking world type... PVP
Loading map
Map loading time: 0.12 seconds.
Loaded house items in: 0.001 s
Initializing gamestate
Starting HTTP server on 127.0.0.1:8080 with 1 threads.
Loaded all modules, server starting up...
Forgotten>> Executing raids event...
I found part of the issue — the server startup log no longer shows any errors. I was using TFS 1.7 together with the 1.6 datapack.
However, I’m still unable to log into the server.
Last edited: