Hello!
When I have my server hosted on my machine (Windows) or localy only, I can get high precision effects with addEvents. But I've noticed (it's been a while, actually) that while hosted on an Ubuntu 14.04, the precision is lost and most effects, some quests and this even causes me some unlikely glitches. Any idea of what this could be?
Tried some apt-upgrades, updating LUA libs but I actually have no idea what to do to fix this.
I'm pretty sure its not caused by ping difference, but something that makes scheduled events to work in nanoseconds (I think).
Thank you!
When I have my server hosted on my machine (Windows) or localy only, I can get high precision effects with addEvents. But I've noticed (it's been a while, actually) that while hosted on an Ubuntu 14.04, the precision is lost and most effects, some quests and this even causes me some unlikely glitches. Any idea of what this could be?
Tried some apt-upgrades, updating LUA libs but I actually have no idea what to do to fix this.
I'm pretty sure its not caused by ping difference, but something that makes scheduled events to work in nanoseconds (I think).
Thank you!