--------------------------------------I dont think the new playersave works, still deathlist doesnt work :/
DOWNLOAD NEW VERSION OF 0.2.12
Last edited:
--------------------------------------I dont think the new playersave works, still deathlist doesnt work :/
WTF IS THIS
25/05/2008 01:42:43] Warning: [Items::loadFromXml] Item 7465 has an infinite decay-chain
[25/05/2008 01:42:43] Warning: [Items::loadFromXml] Item 7466 has an infinite decay-chain
[25/05/2008 01:42:43] Warning: [Items::loadFromXml] Item 7467 has an infinite decay-chain
[25/05/2008 01:42:43] Warning: [Items::loadFromXml] Item 7468 has an infinite decay-chain
[25/05/2008 01:42:43] Warning: [Items::loadFromXml] Item 7469 has an infinite decay-chain
[25/05/2008 01:42:43] Warning: [Items::loadFromXml] Item 7470 has an infinite decay-chain
[25/05/2008 01:42:43] Warning: [Items::loadFromXml] Item 7471 has an infinite decay-chain
[25/05/2008 01:42:43] Warning: [Items::loadFromXml] Item 7472 has an infinite decay-chain
[25/05/2008 01:42:43] Warning: [Items::loadFromXml] Item 7473 has an infinite decay-chain
AND WHAT IS THIS MAP FOR
(THE FORGOTTEN SERVER SVN (rev. 815)!
I suggest you to wait for official releases, because those unofficial releases doesn't do more than cause trouble for you. An example why is:
Let's say version 3.1 of some software has been released by its official developers and it has a SVN revision of 58172. In SVN revision 58224 the developers add experimental changes to try out something, let's say it removes three database field and adds two others. A user of this software downloads this revision and uploads it on the forum, everyone download it and patch those changes. In SVN revision 58226 the developers change their mind and think it was a bad idea, they revert the changes, but they don't give you any patch to revert the database changes you already done when you used the unofficial release. The official developers release 3.2 and everyone who has used the unofficial release now has a broken table in their database and unless the user has SQL knowledge and can repair it or will use an backup before he used the unofficial released version.
Think about this when you download those binaries, especially those who download 0.3 which hasn't even had it's official Beta release yet.
[25/05/2008 21:53:24] Lua Script Error: [Npc interface]
[25/05/2008 21:53:24] data/npc/scripts/runes_old.luanCreatureSay
[25/05/2008 21:53:24] data/npc/lib/npcsystem/npchandler.lua:344: attempt to call global 'getPlayerPosition' (a nil value)
I forgot how to fix this stuff, it worked properly on my last serv :O
"attempt to call global 'getPlayerPosition' (a nil value)" - it mean "server doesn't have this function", open "doc/LUA_FUNCTIONS" in text editor and find new names of functions. For your problem:[25/05/2008 21:53:24] Lua Script Error: [Npc interface]
[25/05/2008 21:53:24] data/npc/scripts/runes_old.luanCreatureSay
[25/05/2008 21:53:24] data/npc/lib/npcsystem/npchandler.lua:344: attempt to call global 'getPlayerPosition' (a nil value)
I forgot how to fix this stuff, it worked properly on my last serv :O
LUA_FUNCTIONS said:getCreaturePosition(cid)
Info
This function will check for current creature position.
Returns
Position in array
Example
{x = 127, y = 7, z = 9, stackpos = 1}
{x = 396, y = 582, z = 13, stackpos = 2} (when creature is on an item)
Example
local playerPos = getCreaturePosition(cid)
I'll post today new version of 0.2.12. TFS 0.3 has big changes (deleted LUAsql) and old scripts with LUAsql doesn't work.are you gunna compile the new 0.3 version today?